Searched refs:boolVector (Results 1 – 5 of 5) sorted by relevance
320 void COutArchive::WriteBoolVector(const CBoolVector &boolVector) in WriteBoolVector() argument324 for (int i = 0; i < boolVector.Size(); i++) in WriteBoolVector()326 if (boolVector[i]) in WriteBoolVector()716 CBoolVector boolVector; in WriteHeader() local717 boolVector.Reserve(db.Files.Size()); in WriteHeader()722 boolVector.Add(defined); in WriteHeader()728 WriteAlignedBoolHeader(boolVector, numDefined, NID::kWinAttributes, 4); in WriteHeader()
77 void WriteBoolVector(const CBoolVector &boolVector);
976 CBoolVector boolVector; in ReadHeader() local977 ReadBoolVector2(db.Files.Size(), boolVector); in ReadHeader()983 file.AttribDefined = boolVector[i]; in ReadHeader()
244 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2() local245 glGetBooleanv(name, boolVector); in verifyIntegerGreaterOrEqual2()247 if (!boolVector.verifyValidity(testCtx)) in verifyIntegerGreaterOrEqual2()258 if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer in verifyIntegerGreaterOrEqual2()262 else if (boolVector[ndx] == GL_FALSE) // state is zero in verifyIntegerGreaterOrEqual2()
276 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2() local277 glGetBooleanv(name, boolVector); in verifyIntegerGreaterOrEqual2()279 if (!boolVector.verifyValidity(testCtx)) in verifyIntegerGreaterOrEqual2()290 if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer in verifyIntegerGreaterOrEqual2()294 else if (boolVector[ndx] == GL_FALSE) // state is zero in verifyIntegerGreaterOrEqual2()