Searched refs:boxCenter (Results 1 – 1 of 1) sorted by relevance
493 private BoundingBox merge(Vector3f boxCenter, float boxX, float boxY, in merge() argument499 if (vars.vect1.x > boxCenter.x - boxX) { in merge()500 vars.vect1.x = boxCenter.x - boxX; in merge()503 if (vars.vect1.y > boxCenter.y - boxY) { in merge()504 vars.vect1.y = boxCenter.y - boxY; in merge()507 if (vars.vect1.z > boxCenter.z - boxZ) { in merge()508 vars.vect1.z = boxCenter.z - boxZ; in merge()512 if (vars.vect2.x < boxCenter.x + boxX) { in merge()513 vars.vect2.x = boxCenter.x + boxX; in merge()516 if (vars.vect2.y < boxCenter.y + boxY) { in merge()[all …]