Searched refs:boxY (Results 1 – 1 of 1) sorted by relevance
493 private BoundingBox merge(Vector3f boxCenter, float boxX, float boxY, in merge() argument503 if (vars.vect1.y > boxCenter.y - boxY) { in merge()504 vars.vect1.y = boxCenter.y - boxY; in merge()516 if (vars.vect2.y < boxCenter.y + boxY) { in merge()517 vars.vect2.y = boxCenter.y + boxY; in merge()