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Searched refs:brokenShader (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp56 static const char* brokenShader = "broken, this should not compile!\n" variable
565 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test()
660 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test()
668 …const GLint referenceLength = (GLint)std::string(brokenShader).length() + 1; // including the null… in test()
679 const char* shaders[] = {brokenShader, brokenShader}; in test()
688 …const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length() + 1; // including the … in test()
700 DE_ASSERT(DE_LENGTH_OF_ARRAY(buffer) > 2 * (int)std::string(brokenShader).length()); in test()
705 const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length(); in test()
978 glShaderSource(shaderVert, 1, &brokenShader, DE_NULL); in test()
979 glShaderSource(shaderFrag, 1, &brokenShader, DE_NULL); in test()
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/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp58 static const char* brokenShader = "#version 300 es\n" variable
729 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test()
822 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test()
830 …const GLint referenceLength = (GLint)std::string(brokenShader).length() + 1; // including the null… in test()
841 const char* shaders[] = {brokenShader, brokenShader}; in test()
850 …const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length() + 1; // including the … in test()
862 DE_ASSERT(DE_LENGTH_OF_ARRAY(buffer) > 2 * (int)std::string(brokenShader).length()); in test()
867 const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length(); in test()
1229 …const char* vtxSource = (m_buildErrorType == BUILDERROR_COMPILE) ? (brokenShader) : (linkErrorVtxS… in test()
1230 …const char* frgSource = (m_buildErrorType == BUILDERROR_COMPILE) ? (brokenShader) : (linkErrorFrgS… in test()
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