Searched refs:brokenShader (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 56 static const char* brokenShader = "broken, this should not compile!\n" variable 565 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 660 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 668 …const GLint referenceLength = (GLint)std::string(brokenShader).length() + 1; // including the null… in test() 679 const char* shaders[] = {brokenShader, brokenShader}; in test() 688 …const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length() + 1; // including the … in test() 700 DE_ASSERT(DE_LENGTH_OF_ARRAY(buffer) > 2 * (int)std::string(brokenShader).length()); in test() 705 const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length(); in test() 978 glShaderSource(shaderVert, 1, &brokenShader, DE_NULL); in test() 979 glShaderSource(shaderFrag, 1, &brokenShader, DE_NULL); in test() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 58 static const char* brokenShader = "#version 300 es\n" variable 729 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 822 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 830 …const GLint referenceLength = (GLint)std::string(brokenShader).length() + 1; // including the null… in test() 841 const char* shaders[] = {brokenShader, brokenShader}; in test() 850 …const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length() + 1; // including the … in test() 862 DE_ASSERT(DE_LENGTH_OF_ARRAY(buffer) > 2 * (int)std::string(brokenShader).length()); in test() 867 const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length(); in test() 1229 …const char* vtxSource = (m_buildErrorType == BUILDERROR_COMPILE) ? (brokenShader) : (linkErrorVtxS… in test() 1230 …const char* frgSource = (m_buildErrorType == BUILDERROR_COMPILE) ? (brokenShader) : (linkErrorFrgS… in test() [all …]
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