/external/deqp/modules/egl/ |
D | teglAndroidUtil.cpp | 128 void* bufferData = DE_NULL; in createBuffer() local 135 checkStatus(graphicBuffer.lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, &bufferData)); in createBuffer() 137 PixelBufferAccess nativeBuffer(texFormat, 64, 64, 1, bufferData); in createBuffer()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextUtil.cpp | 78 …ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(position)*sizeof(float), &position[0], GL_STATI… in drawQuadWithVaoBuffers() 89 …ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(coord)*sizeof(float), &coord[0], GL_STATIC_DRAW… in drawQuadWithVaoBuffers() 102 …ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(indices)*sizeof(deUint16), &indices[0],… in drawQuadWithVaoBuffers()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 857 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in renderTo() 864 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); in renderTo() 871 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); in renderTo() 880 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in renderTo() 895 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo() 905 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo() 1366 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawArraysCommand)*cmds.size()), &… in createDrawCommand() 1389 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawElementsCommand)*cmds.size()),… in createDrawCommand() 1434 …gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_ST… in createDrawData() 1457 …gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_ST… in createDrawData() [all …]
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D | es31fBasicComputeShaderTests.cpp | 177 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); in iterate() 197 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 297 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DR… in iterate() 318 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ); in iterate() 416 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_DRAW); in iterate() 529 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block0Size, DE_NULL, GL_STREAM_DRAW); in iterate() 536 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block1Size, DE_NULL, GL_STREAM_DRAW); in iterate() 640 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() 738 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STATIC_DRAW); in iterate() 749 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); in iterate() [all …]
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D | es31fSSBOArrayLengthTests.cpp | 105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY); in init() 190 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, s_fixedBufferSize * (int)sizeof(float), DE_NULL, GL_DYNAMI… in iterate()
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D | es31fIndirectComputeDispatchTests.cpp | 202 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)data.size(), &data[0], GL_STATIC_DRAW); in createCmdBufferUpload() 251 …gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)m_bufferSize, DE_NULL, GL_STATIC_DRAW); in createCmdBufferCompute() 281 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizei)data.size(), &data[0], GL_STATIC_READ); in createResultBuffer()
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D | es31fSynchronizationTests.cpp | 217 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, &zeroBuffer[0], GL_STATIC_DRAW); in init() 257 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, &negativeBuffer[0], GL_STATIC_DRAW); in init() 1642 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, &zeroBuffer[0], GL_STATIC_DRAW); in genStorage() 1647 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, &zeroBuffer[0], GL_STATIC_DRAW); in genStorage() 1712 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, m_invocationGridSize * m_invocationGridSize * sizeof(deUin… in genResultStorage() 2168 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, sizeof(deUint32) * m_workSize, &zeroData[0], GL_DYNAMIC_CO… in init() 2176 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, sizeof(deUint32) * m_workSize, &zeroData[0], GL_DYNAMIC_CO… in init() 2404 gl.bufferData(GL_SHADER_STORAGE_BUFFER, sizeof(deUint32), &zeroData[0], GL_DYNAMIC_COPY); in init() 2408 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, sizeof(deUint32) * m_numCalls * m_workSize, &zeroData[0], … in init() 2644 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, sizeof(deUint32) * m_workSize * m_workSize, &zeroData[0], … in init() [all …]
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D | es31fVertexAttributeBindingTests.cpp | 479 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)dataBuf.size(), &dataBuf[0], GL_STATIC_DRAW); in createBuffers() 795 …gl.bufferData(GL_ARRAY_BUFFER, (int)(primitiveData.size() * sizeof(tcu::Vec4)), primitiveData[0].g… in createBuffers() 804 …gl.bufferData(GL_ARRAY_BUFFER, (int)(colorOffsetData.size() * sizeof(tcu::Vec4)), colorOffsetData[… in createBuffers() 1042 …gl.bufferData(GL_ARRAY_BUFFER, (int)(positionData.size() * sizeof(tcu::Vec4)), positionData[0].get… in createBuffers() 1047 …gl.bufferData(GL_ARRAY_BUFFER, (int)(colorOffsetData.size() * sizeof(tcu::Vec4)), colorOffsetData[… in createBuffers() 1267 …gl.bufferData(GL_ARRAY_BUFFER, (int)(vertexData.size() * sizeof(tcu::Vec4)), vertexData[0].getPtr(… in createBuffers()
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D | es31fAdvancedBlendTests.cpp | 434 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size()*sizeof(indices[0])), &indi… in iterate() 437 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &position… in iterate() 442 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(colors.size()*sizeof(colors[0])), &colors[0], GL_… in iterate()
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D | es31fTextureMultisampleTests.cpp | 389 …gl.bufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(m_testTriangles.size() * sizeof(Triangle)), &… in genMultisampleTexture() 481 gl.bufferData (GL_ARRAY_BUFFER, sizeof(fullscreenQuad), &fullscreenQuad[0], GL_STATIC_DRAW); in drawSample() 677 …gl.bufferData (GL_ARRAY_BUFFER, (int)(gridData.size() * sizeof(tcu::Vec4)), gridData[0].getPtr()… in init() 1002 gl.bufferData (GL_ARRAY_BUFFER, sizeof(fullscreenQuad), &fullscreenQuad[0], GL_STATIC_DRAW); in drawSample() 1377 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad[0].getPtr(), GL_STATIC_DRAW); in renderToTexture() 1462 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad[0].getPtr(), GL_STATIC_DRAW); in sampleTexture()
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D | es31fFboNoAttachmentTests.cpp | 131 gl.bufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in checkFramebufferSize() 231 gl.bufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in checkFramebufferRenderable()
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D | es31fMultisampleShaderRenderCase.cpp | 158 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW); in init() 759 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW); in setupRenderData()
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/external/deqp/modules/gles2/performance/ |
D | es2pDrawCallBatchingTests.cpp | 361 …gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_staticAttr… in createArrayBuffers() 375 …gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount, &(m_staticAttributeDatas[attribute][0… in createArrayBuffers() 392 …gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynamicAtt… in createArrayBuffers() 410 …gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynamicAtt… in createArrayBuffers() 434 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount, &(m_dynamicIndexData[drawNdx * m_… in createIndexBuffer() 446 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynami… in createIndexBuffer() 460 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_static… in createIndexBuffer() 472 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount, &(m_staticIndexData[0]), GL_STATI… in createIndexBuffer()
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/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 2042 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); in iterate() 2086 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); in iterate() 2107 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); in iterate() 2398 gl.bufferData(GL_ARRAY_BUFFER, dummyUploadSize, &dummyData[0], m_bufferUsage); in createBuffer() 2411 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, DE_NULL, m_bufferUsage); in createBuffer() 2415 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &dummyData[0], m_bufferUsage); in createBuffer() 2448 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &dummyData[0], m_bufferUsage); in deleteBuffer() 2590 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &m_zeroData[0], m_bufferUsage); in testBufferUpload() 2654 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, DE_NULL, m_bufferUsage); in testBufferUpload() 2819 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, DE_NULL, m_bufferUsage); in attemptBufferMap() [all …]
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D | es3pShaderControlStatementTests.cpp | 370 …gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_compa… in setupProgram() 647 …gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], … in setupProgram()
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 438 texture.bufferData(&(data[0]), data.size()); in modifyBufferData() 604 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizei)coords.size(), &(coords[0]), GL_STREAM_DRAW); in renderGL() 871 vector<deUint8> bufferData; in runTests() local 873 genRandomCoords(rng, bufferData, 0, bufferSize); in runTests() 881 bufferData[val*2 + 0] = (i / 2 == 0 ? extend2BitsToByte(0x2u) : extend2BitsToByte(0x01u)); in runTests() 882 bufferData[val*2 + 1] = (i % 2 == 0 ? extend2BitsToByte(0x2u) : extend2BitsToByte(0x01u)); in runTests() 887 glu::TextureBuffer texture (renderContext, format, bufferSize, offset, size, &(bufferData[0])); in runTests()
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D | glsShaderPerformanceMeasurer.cpp | 188 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)(indices.size()*sizeof(deUint16)), &indices[0],… in init() 203 …gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(vertices.size()*sizeof(float)), &vertices[0], GL_STATI… in init()
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/external/deqp/doc/testspecs/GLES3/ |
D | performance.buffer.data_upload.txt | 31 ~ Generated buffer with unspecified contents (bufferData(..., NULL)) 38 ~ Invalidate buffer contents manually (bufferData(..., NULL)) before 52 * Generated buffer with unspecified contents (bufferData(..., NULL))
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderBuiltinVarTests.cpp | 1002 …gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &m_positions[0], GL_DY… in iterate() 1029 …gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNA… in iterate() 1053 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size()*sizeof(deUint16)), &indices[0], GL_DYN… in iterate() 1055 …gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNA… in iterate()
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D | es3fPixelBufferObjectTests.cpp | 549 …const deUint8* bufferData = (const deUint8*)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, readDataSize… in iterate() local 552 tcu::ConstPixelBufferAccess readResult(readFormat, width, height, 1, bufferData); in iterate()
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D | es3fLifetimeTests.cpp | 236 gl.bufferData(GL_ARRAY_BUFFER, sizeof(s_varrData), s_varrData, usage); in initBuffer() 251 gl.bufferData(GL_ARRAY_BUFFER, sizeof(data), data, usage); in initBuffer()
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D | es3fDrawTests.cpp | 722 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in renderTo() 729 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); in renderTo() 736 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); in renderTo() 745 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in renderTo()
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 332 gl.bufferData(GL_ARRAY_BUFFER, (int)localBuf.size(), &localBuf[0], usage); in uploadBufferData() 380 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices*getIndexSize(indexType), indices, usage); in IndexBuffer()
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 473 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)dataBuf.size(), &dataBuf[0], GL_STATIC_DRAW); in createBuffers() 550 gl.bufferData(GL_ARRAY_BUFFER, int(m_drawCount * sizeof(tcu::Vec4)), &data[0], GL_STATIC_DRAW); in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 18 gl->bufferData = &glBufferData;
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