Searched refs:bumpMap (Results 1 – 2 of 2) sorted by relevance
306 …BufferedImage bumpMap = new BufferedImage(sourceImage.getWidth(), sourceImage.getHeight(), Buffere… in convertToNormalMapTexture() local314 for (int x = 0; x < bumpMap.getWidth(); ++x) { in convertToNormalMapTexture()315 for (int y = 0; y < bumpMap.getHeight(); ++y) { in convertToNormalMapTexture()331 bumpMap.setRGB(x, y, this.vectorToColor(N.x, N.y, N.z)); in convertToNormalMapTexture()335 ImageToAwt.convert(bumpMap, Format.RGB8, byteBuffer); in convertToNormalMapTexture()
308 uint32 bumpMap : 1; member