Searched refs:bv1 (Results 1 – 2 of 2) sorted by relevance
78 BV bv, bv1, t_bv; in TestBitVector() local118 bv1.clear(); in TestBitVector()129 bv1.setBit(bits[bv.size() / 2 + i]); in TestBitVector()132 CheckBV(bv1, s1); in TestBitVector()137 EXPECT_EQ(bv.intersectsWith(bv1), !vec.empty()); in TestBitVector()143 EXPECT_EQ(t_bv.setUnion(bv1), s.size() != t_s.size()); in TestBitVector()149 EXPECT_EQ(t_bv.setIntersection(bv1), s.size() != t_s.size()); in TestBitVector()158 EXPECT_EQ(t_bv.setDifference(bv1), s.size() != t_s.size()); in TestBitVector()
102 boolean bv0, bv1, bv2; //bools to indicate whether a vertex is in the faceVec or not in unique()103 bv0 = bv1 = bv2 = false; in unique()115 if(!bv1) in unique()120 bv1 = true; in unique()132 if(bv0 && bv1 && bv2) in unique()