Searched refs:bytesAllocated (Results 1 – 4 of 4) sorted by relevance
53 int bytesAllocated; member190 initialPage->bytesAllocated += (int)sizeof(deMemPool); in createPoolInternal()396 numAllocatedBytes += memPage->bytesAllocated; in deMemPool_getNumAllocatedBytes()462 void* curPagePtr = (void*)((deUint8*)(curPage + 1) + curPage->bytesAllocated); in deMemPool_allocInternal()466 if (numBytes + alignPadding > curPage->capacity - curPage->bytesAllocated) in deMemPool_allocInternal()479 DE_ASSERT(curPage->bytesAllocated == 0); in deMemPool_allocInternal()488 curPage->bytesAllocated += numBytes+alignPadding; in deMemPool_allocInternal()
182 size_t bytesAllocated() const { in bytesAllocated() function
627 size_t bytesAllocated = 0; in TestDeferredCanvasBitmapShaderNoLeak() local644 REPORTER_ASSERT(reporter, newBytesAllocated > bytesAllocated); in TestDeferredCanvasBitmapShaderNoLeak()645 bytesAllocated = newBytesAllocated; in TestDeferredCanvasBitmapShaderNoLeak()647 REPORTER_ASSERT(reporter, newBytesAllocated == bytesAllocated); in TestDeferredCanvasBitmapShaderNoLeak()
231 return (NULL == fBitmapHeap) ? 0 : fBitmapHeap->bytesAllocated(); in storageAllocatedForRecording()