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Searched refs:cSource (Results 1 – 5 of 5) sorted by relevance

/external/pdfium/fpdfsdk/src/javascript/
Dutil.cpp471 std::string cSource = CFX_ByteString::FromUnicode(sSource).c_str(); in printx() local
473 printx(cFormat,cSource,cDest); in printx()
480 std::string cSource(cSource2); in printx() local
485 int iSize = cSource.size(); in printx()
493 cPurpose += cSource[itSource]; in printx()
500 …if ((cSource[itSource]>='0'&&cSource[itSource]<='9') || (cSource[itSource]>='a' && cSource[itSourc… in printx()
503 cPurpose += cSource[itSource]; in printx()
516 …if ((cSource[itSource]>='a' && cSource[itSource]<='z') || (cSource[itSource]>='A' && cSource[itSou… in printx()
519 cPurpose += cSource[itSource]; in printx()
532 if (cSource[itSource]>='0'&&cSource[itSource]<='9') in printx()
[all …]
/external/icu/icu4c/source/test/cintltst/
Dnucnvtst.c2776 const char* cSource; in TestSmallTargetBuffer() local
2796 cSource = cBuf; in TestSmallTargetBuffer()
2819 ucnv_toUnicode(cnv,&uTarget,uTargetLimit,&cSource,cSourceLimit,NULL,FALSE,&errorCode); in TestSmallTargetBuffer()
2828 }while(cSource<cSourceLimit); in TestSmallTargetBuffer()
2845 const char* cSource; in TestToAndFromUChars() local
2869 cSource = cBuf; in TestToAndFromUChars()
2871 ucnv_toUChars(cnv,uTarget,(int32_t)(uTargetLimit-uTarget),cSource,numCharsInTarget,&errorCode); in TestToAndFromUChars()
2892 const char* cSource; in TestSmallSourceBuffer() local
2913 cSource = cBuf; in TestSmallSourceBuffer()
2941 ucnv_toUnicode(cnv,&uTarget,uTargetLimit,&cSource,cSourceLimit,NULL,FALSE,&errorCode); in TestSmallSourceBuffer()
[all …]
/external/pdfium/fpdfsdk/include/javascript/
Dutil.h29 static void printx(const std::string &cFormat,const std::string &cSource, std::string &cPurpose);
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp279 const char* const cSource = source.c_str(); in setSource() local
281 m_shaders[shaderType]->setSources(1, &cSource, 0); in setSource()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp332 const char* const cSource = source.c_str(); in setSource() local
334 m_shaders[shaderType]->setSources(1, &cSource, 0); in setSource()