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/external/mesa3d/src/gallium/state_trackers/vega/
Drenderer.c99 void *cached_fs[NUM_RENDERER_FS]; member
306 if (!r->cached_fs[id]) { in renderer_set_fs()
328 r->cached_fs[id] = fs; in renderer_set_fs()
331 cso_set_fragment_shader_handle(r->cso, r->cached_fs[id]); in renderer_set_fs()
1202 if (ctx->cached_fs[i]) in renderer_destroy()
1203 cso_delete_fragment_shader(ctx->cso, ctx->cached_fs[i]); in renderer_destroy()