Searched refs:cameraLocations (Results 1 – 1 of 1) sorted by relevance
72 private List<Vector3f> cameraLocations = new ArrayList<Vector3f>(); field in TerrainLodControl123 if (cameraLocations.isEmpty() && !cameras.isEmpty()) { in controlUpdate()126 cameraLocations.add(c.getLocation()); in controlUpdate()129 terrain.update(cameraLocations, lodCalculator); in controlUpdate()156 cameraLocations.clear(); in setCameras()158 cameraLocations.add(c.getLocation()); in setCameras()