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/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp3898 const float cellBottom = (float(cellY ) / scene.gridHeight - 0.5f) * 2.0f; in generateLayeredGridVertexAttribData4C4V() local
3904 …ayers + cellX * scene.gridLayers + cellZ) * 12 + 3] = tcu::Vec4(cellLeft, cellBottom, 0.0f, 1.0f); in generateLayeredGridVertexAttribData4C4V()
3907 …yers + cellX * scene.gridLayers + cellZ) * 12 + 5] = tcu::Vec4(cellRight, cellBottom, 0.0f, 1.0f); in generateLayeredGridVertexAttribData4C4V()
3913 …yers + cellX * scene.gridLayers + cellZ) * 12 + 9] = tcu::Vec4(cellRight, cellBottom, 0.0f, 1.0f); in generateLayeredGridVertexAttribData4C4V()