Searched refs:check_clear_depth_stencil_with_quad (Results 1 – 1 of 1) sorted by relevance
360 check_clear_depth_stencil_with_quad(struct gl_context *ctx, struct gl_renderbuffer *rb) in check_clear_depth_stencil_with_quad() function488 if (check_clear_depth_stencil_with_quad(ctx, depthRb)) in st_Clear()