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Searched refs:check_input_changes (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_pipeline.c74 static GLuint check_input_changes( struct gl_context *ctx ) in check_input_changes() function
128 if (check_input_changes( ctx ) || tnl->pipeline.new_state) { in _tnl_run_pipeline()