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Searched refs:circle_stays_circle (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrOvalRenderer.cpp53 inline bool circle_stays_circle(const SkMatrix& m) { in circle_stays_circle() function
629 if (SkScalarNearlyEqual(oval.width(), oval.height()) && circle_stays_circle(viewMatrix)) { in drawOval()