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/external/llvm/test/CodeGen/R600/
Dllvm.AMDGPU.clamp.ll6 declare float @llvm.AMDGPU.clamp.f32(float, float, float) nounwind readnone
7 declare float @llvm.AMDIL.clamp.f32(float, float, float) nounwind readnone
11 ; SI: v_add_f32_e64 [[RESULT:v[0-9]+]], 0, [[ARG]] clamp{{$}}
17 %clamp = call float @llvm.AMDGPU.clamp.f32(float %src, float 0.0, float 1.0) nounwind readnone
18 store float %clamp, float addrspace(1)* %out, align 4
24 ; SI: v_add_f32_e64 [[RESULT:v[0-9]+]], 0, |[[ARG]]| clamp{{$}}
29 …%clamp = call float @llvm.AMDGPU.clamp.f32(float %src.fabs, float 0.0, float 1.0) nounwind readnone
30 store float %clamp, float addrspace(1)* %out, align 4
36 ; SI: v_add_f32_e64 [[RESULT:v[0-9]+]], 0, -[[ARG]] clamp{{$}}
41 …%clamp = call float @llvm.AMDGPU.clamp.f32(float %src.fneg, float 0.0, float 1.0) nounwind readnone
[all …]
Dschedule-fs-loop.ll33 %17 = call float @llvm.AMDIL.clamp.(float %temp4.0, float 0.000000e+00, float 1.000000e+00)
34 %18 = call float @llvm.AMDIL.clamp.(float %temp5.0, float 0.000000e+00, float 1.000000e+00)
35 %19 = call float @llvm.AMDIL.clamp.(float %temp6.0, float 0.000000e+00, float 1.000000e+00)
36 %20 = call float @llvm.AMDIL.clamp.(float 1.000000e+00, float 0.000000e+00, float 1.000000e+00)
51 declare float @llvm.AMDIL.clamp.(float, float, float) #0
Dkcache-fold.ll39 %32 = call float @llvm.AMDIL.clamp.(float %7, float 0.000000e+00, float 1.000000e+00)
40 %33 = call float @llvm.AMDIL.clamp.(float %15, float 0.000000e+00, float 1.000000e+00)
41 %34 = call float @llvm.AMDIL.clamp.(float %23, float 0.000000e+00, float 1.000000e+00)
42 %35 = call float @llvm.AMDIL.clamp.(float %31, float 0.000000e+00, float 1.000000e+00)
87 %32 = call float @llvm.AMDIL.clamp.(float %7, float 0.000000e+00, float 1.000000e+00)
88 %33 = call float @llvm.AMDIL.clamp.(float %15, float 0.000000e+00, float 1.000000e+00)
89 %34 = call float @llvm.AMDIL.clamp.(float %23, float 0.000000e+00, float 1.000000e+00)
90 %35 = call float @llvm.AMDIL.clamp.(float %31, float 0.000000e+00, float 1.000000e+00)
99 declare float @llvm.AMDIL.clamp.(float, float, float) readnone
Dschedule-fs-loop-nested-if.ll47 %27 = call float @llvm.AMDIL.clamp.(float %temp.0, float 0.000000e+00, float 1.000000e+00)
48 %28 = call float @llvm.AMDIL.clamp.(float %temp1.0, float 0.000000e+00, float 1.000000e+00)
49 %29 = call float @llvm.AMDIL.clamp.(float %temp2.0, float 0.000000e+00, float 1.000000e+00)
50 %30 = call float @llvm.AMDIL.clamp.(float 1.000000e+00, float 0.000000e+00, float 1.000000e+00)
77 declare float @llvm.AMDIL.clamp.(float, float, float) #0
Dschedule-fs-loop-nested.ll46 %30 = call float @llvm.AMDIL.clamp.(float %temp4.0, float 0.000000e+00, float 1.000000e+00)
47 %31 = call float @llvm.AMDIL.clamp.(float %temp5.0, float 0.000000e+00, float 1.000000e+00)
48 %32 = call float @llvm.AMDIL.clamp.(float %temp6.0, float 0.000000e+00, float 1.000000e+00)
49 %33 = call float @llvm.AMDIL.clamp.(float 1.000000e+00, float 0.000000e+00, float 1.000000e+00)
84 declare float @llvm.AMDIL.clamp.(float, float, float) #0
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
DColor.java60 this.rgba[0] = ShaderUtils.clamp(r, 0, 1); in Color()
61 this.rgba[1] = ShaderUtils.clamp(g, 0, 1); in Color()
62 this.rgba[2] = ShaderUtils.clamp(b, 0, 1); in Color()
63 this.rgba[3] = ShaderUtils.clamp(a, 0, 1); in Color()
129 …float r = ShaderUtils.clamp(this.rgba[0] * 0.393f + this.rgba[1] * 0.769f + this.rgba[2] * 0.189f,… in toSepia()
130 …float g = ShaderUtils.clamp(this.rgba[0] * 0.349f + this.rgba[1] * 0.686f + this.rgba[2] * 0.168f,… in toSepia()
131 …float b = ShaderUtils.clamp(this.rgba[0] * 0.272f + this.rgba[1] * 0.534f + this.rgba[2] * 0.131f,… in toSepia()
DShaderUtils.java65 …return new Color((int) ShaderUtils.clamp(ShaderUtils.mix(a.getRed(), b.getRed(), f), 0, 255), (int… in mix()
66 ShaderUtils.mix(a.getGreen(), b.getGreen(), f), 0, 255), (int) ShaderUtils.clamp( in mix()
83 return ShaderUtils.clamp((x - a) / (b - a), 0, 1); in boxstep()
90 public static final float clamp(final float x, final float a, final float b) { in clamp() method in ShaderUtils
158 x = ShaderUtils.clamp(x, 0, 1) * nspans; in spline()
194 float cutoff = ShaderUtils.clamp(0.5f / swidth, 0, maxFreq); in sinValue()
199 float fade = ShaderUtils.clamp(2 * (cutoff - f) / cutoff, 0, 1); in sinValue()
/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/
DShadow.glsllib66 s_00 = clamp(s_00, 0.0, 1.0);
70 s_10 = clamp(s_10, 0.0, 1.0);
74 s_01 = clamp(s_01, 0.0, 1.0);
78 s_11 = clamp(s_11, 0.0, 1.0);
80 float xb0 = mix(s_00, s_10, clamp(bl.x, 0.0, 1.0));
81 float xb1 = mix(s_01, s_11, clamp(bl.x, 0.0, 1.0));
82 float yb = mix(xb0, xb1, clamp(bl.y, 0.0, 1.0));
92 shadow += clamp(Shadow_DoShadowCompareOffset(tex,projCoord,vec2(x,y)) +
102 return clamp(Shadow_DoDither_2x2(tex, projCoord) + Shadow_BorderCheck(projCoord.xy), 0.0, 1.0);
/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp613 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
614 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
663 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
664 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
665 const float minB = de::clamp((vBounds.x()-0.5f)-float(j), 0.0f, 1.0f); in isLinearSampleResultValid()
666 const float maxB = de::clamp((vBounds.y()-0.5f)-float(j), 0.0f, 1.0f); in isLinearSampleResultValid()
726 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
727 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
728 const float minB = de::clamp((vBounds.x()-0.5f)-float(j), 0.0f, 1.0f); in isLinearSampleResultValid()
729 const float maxB = de::clamp((vBounds.y()-0.5f)-float(j), 0.0f, 1.0f); in isLinearSampleResultValid()
[all …]
DtcuTexCompareVerifier.cpp66 const float cmpValue = (clampValues) ? (de::clamp(cmpValue_, 0.0f, 1.0f)) : (cmpValue_); in execCompare()
67 …const float cmpReference = (clampValues) ? (de::clamp(cmpReference_, 0.0f, 1.0f)) : (cmpReference… in execCompare()
607 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearCompareResultValid()
608 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearCompareResultValid()
609 const float minB = de::clamp((vBounds.x()-0.5f)-float(j), 0.0f, 1.0f); in isLinearCompareResultValid()
610 const float maxB = de::clamp((vBounds.y()-0.5f)-float(j), 0.0f, 1.0f); in isLinearCompareResultValid()
733 const float minA0 = de::clamp((uBounds0.x()-0.5f)-float(i0), 0.0f, 1.0f); in isLinearMipmapLinearCompareResultValid()
734 const float maxA0 = de::clamp((uBounds0.y()-0.5f)-float(i0), 0.0f, 1.0f); in isLinearMipmapLinearCompareResultValid()
735 const float minB0 = de::clamp((vBounds0.x()-0.5f)-float(j0), 0.0f, 1.0f); in isLinearMipmapLinearCompareResultValid()
736 const float maxB0 = de::clamp((vBounds0.y()-0.5f)-float(j0), 0.0f, 1.0f); in isLinearMipmapLinearCompareResultValid()
[all …]
DtcuFuzzyImageCompare.cpp60 return (deUint8)de::clamp((int)(v + 0.5f), 0, 255); in roundToUint8Sat()
132 int i0 = de::clamp(x0, 0, w-1); in bilinearSample()
133 int i1 = de::clamp(x1, 0, w-1); in bilinearSample()
134 int j0 = de::clamp(y0, 0, h-1); in bilinearSample()
135 int j1 = de::clamp(y1, 0, h-1); in bilinearSample()
181 deUint32 p = readUnorm8<SrcChannels>(src, de::clamp(i+kx-shiftX, 0, src.getWidth()-1), j); in separableConvolve()
200 deUint32 p = readUnorm8<DstChannels>(tmpAccess, de::clamp(j+ky-shiftY, 0, tmp.getWidth()-1), i); in separableConvolve()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_offset.c46 float clamp; member
94 if (offset->clamp) in do_offset_tri()
95 zoffset = (offset->clamp < 0.0f) ? MAX2(zoffset, offset->clamp) : in do_offset_tri()
96 MIN2(zoffset, offset->clamp); in do_offset_tri()
133 offset->clamp = stage->draw->rasterizer->offset_clamp; in offset_first_tri()
/external/deqp/modules/gles31/functional/
Des31fShaderPackingFunctionTests.cpp213 …const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f,… in iterate()
214 …const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f,… in iterate()
303 const float ref0 = de::clamp(float(in0) / 32767.f, -1.0f, 1.0f); in iterate()
304 const float ref1 = de::clamp(float(in1) / 32767.f, -1.0f, 1.0f); in iterate()
404 …const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, … in iterate()
405 …const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, … in iterate()
815 …const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, … in iterate()
816 …const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, … in iterate()
817 …const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, … in iterate()
818 …const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, … in iterate()
[all …]
/external/libvpx/libvpx/vp9/common/
Dvp9_quant_common.c86 return dc_qlookup[clamp(qindex + delta, 0, MAXQ)]; in vp9_dc_quant()
90 return ac_qlookup[clamp(qindex + delta, 0, MAXQ)]; in vp9_ac_quant()
100 return clamp(seg_qindex, 0, MAXQ); in vp9_get_qindex()
Dvp9_mv.h39 mv->col = clamp(mv->col, min_col, max_col); in clamp_mv()
40 mv->row = clamp(mv->row, min_row, max_row); in clamp_mv()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DTexturePixel.java277 public void clamp(float min, float max) { in clamp() method in TexturePixel
278 this.red = FastMath.clamp(this.red, min, max); in clamp()
279 this.green = FastMath.clamp(this.green, min, max); in clamp()
280 this.blue = FastMath.clamp(this.blue, min, max); in clamp()
281 this.alpha = FastMath.clamp(this.alpha, min, max); in clamp()
282 this.intensity = FastMath.clamp(this.intensity, min, max); in clamp()
/external/llvm/include/llvm/IR/
DIntrinsicsNVVM.td1851 // .clamp variants
1855 "llvm.nvvm.suld.1d.i8.clamp">;
1859 "llvm.nvvm.suld.1d.i16.clamp">;
1863 "llvm.nvvm.suld.1d.i32.clamp">;
1867 "llvm.nvvm.suld.1d.i64.clamp">;
1871 "llvm.nvvm.suld.1d.v2i8.clamp">;
1875 "llvm.nvvm.suld.1d.v2i16.clamp">;
1879 "llvm.nvvm.suld.1d.v2i32.clamp">;
1883 "llvm.nvvm.suld.1d.v2i64.clamp">;
1887 "llvm.nvvm.suld.1d.v4i8.clamp">;
[all …]
/external/libvpx/libvpx/vp9/common/arm/neon/
Dvp9_loopfilter_16_neon.asm152 vqsub.s8 q1, q5, q8 ; filter = clamp(ps1-qs1)
168 ; filter = clamp(filter + 3 * ( qs0 - ps0))
173 vqadd.s8 q2, q1, q4 ; filter2 = clamp(filter+3)
174 vqadd.s8 q1, q1, q9 ; filter1 = clamp(filter+4)
179 vqadd.s8 q11, q6, q2 ; u = clamp(ps0 + filter2)
180 vqsub.s8 q0, q7, q1 ; u = clamp(qs0 - filter1)
189 vqadd.s8 q13, q5, q1 ; u = clamp(ps1 + filter)
190 vqsub.s8 q12, q8, q1 ; u = clamp(qs1 - filter)
Dvp9_loopfilter_neon.asm237 vqsub.s8 d27, d5, d16 ; filter = clamp(ps1-qs1)
249 ; filter = clamp(filter + 3 * ( qs0 - ps0))
254 vqadd.s8 d28, d27, d19 ; filter2 = clamp(filter+3)
255 vqadd.s8 d27, d27, d17 ; filter1 = clamp(filter+4)
259 vqadd.s8 d19, d6, d28 ; u = clamp(ps0 + filter2)
260 vqsub.s8 d26, d7, d27 ; u = clamp(qs0 - filter1)
269 vqadd.s8 d21, d5, d27 ; u = clamp(ps1 + filter)
270 vqsub.s8 d20, d16, d27 ; u = clamp(qs1 - filter)
539 vqsub.s8 d29, d25, d26 ; filter = clamp(ps1-qs1)
549 ; filter = clamp(filter + 3 * ( qs0 - ps0))
[all …]
/external/deqp/modules/glshared/
DglsRasterizationTestUtil.cpp719 …const tcu::Vec4 fragmentColorMax = de::clamp(weights.max.x(), 0.0f, 1.0f) * scene.triangles[triNdx… in verifyTriangleGroupInterpolationWithInterpolator()
720 de::clamp(weights.max.y(), 0.0f, 1.0f) * scene.triangles[triNdx].colors[1] + in verifyTriangleGroupInterpolationWithInterpolator()
721 de::clamp(weights.max.z(), 0.0f, 1.0f) * scene.triangles[triNdx].colors[2]; in verifyTriangleGroupInterpolationWithInterpolator()
722 …const tcu::Vec4 fragmentColorMin = de::clamp(weights.min.x(), 0.0f, 1.0f) * scene.triangles[triNdx… in verifyTriangleGroupInterpolationWithInterpolator()
723 de::clamp(weights.min.y(), 0.0f, 1.0f) * scene.triangles[triNdx].colors[1] + in verifyTriangleGroupInterpolationWithInterpolator()
724 de::clamp(weights.min.z(), 0.0f, 1.0f) * scene.triangles[triNdx].colors[2]; in verifyTriangleGroupInterpolationWithInterpolator()
795 …const tcu::Vec3 colorMinF (de::clamp(valueRangeMin.x() * formatLimit.x(), 0.0f, (float)formatLim… in verifyTriangleGroupInterpolationWithInterpolator()
796 de::clamp(valueRangeMin.y() * formatLimit.y(), 0.0f, (float)formatLimit.y()), in verifyTriangleGroupInterpolationWithInterpolator()
797 de::clamp(valueRangeMin.z() * formatLimit.z(), 0.0f, (float)formatLimit.z())); in verifyTriangleGroupInterpolationWithInterpolator()
798 …const tcu::Vec3 colorMaxF (de::clamp(valueRangeMax.x() * formatLimit.x(), 0.0f, (float)formatLim… in verifyTriangleGroupInterpolationWithInterpolator()
[all …]
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/
DCartoonEdge.frag44 normalDelta = clamp((normalDelta - m_NormalThreshold) * m_NormalSensitivity, 0.0, 1.0);
45 depthDelta = clamp((depthDelta - m_DepthThreshold) * m_DepthSensitivity, 0.0, 1.0);
48 float edgeAmount = clamp(normalDelta + depthDelta, 0.0, 1.0) * m_EdgeIntensity;
DCartoonEdge15.frag46 normalDelta = clamp((normalDelta - m_NormalThreshold) * m_NormalSensitivity, 0.0, 1.0);
47 depthDelta = clamp((depthDelta - m_DepthThreshold) * m_DepthSensitivity, 0.0, 1.0);
50 float edgeAmount = clamp(normalDelta + depthDelta, 0.0, 1.0) * m_EdgeIntensity;
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp35 using tcu::clamp;
38 using de::clamp;
110 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1); in executeStencilCompare()
145 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1); in executeStencilSFail()
152 …case STENCILOP_INCR: SAMPLE_REGISTER_SFAIL(de::clamp(stencilBufferValue+1, 0, (1<<numStencilBits)… in executeStencilSFail()
153 …case STENCILOP_DECR: SAMPLE_REGISTER_SFAIL(de::clamp(stencilBufferValue-1, 0, (1<<numStencilBits)… in executeStencilSFail()
175 float sampleDepth = de::clamp(sampleDepthFloat, 0.0f, 1.0f); \ in executeDepthCompare()
258 const float clampedDepth = de::clamp(frag.sampleDepths[fragSampleNdx], 0.0f, 1.0f); in executeDepthWrite()
286 …case STENCILOP_INCR: SAMPLE_REGISTER_DPFAIL_OR_DPPASS(CONDITION, de::clamp(stencilBufferValue+1, … in executeStencilDpFailAndPass()
287 …case STENCILOP_DECR: SAMPLE_REGISTER_DPFAIL_OR_DPPASS(CONDITION, de::clamp(stencilBufferValue-1, … in executeStencilDpFailAndPass()
[all …]
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_tile_soa.py133 … value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
144 … value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
202 value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
275 … value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
286 … value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
/external/llvm/lib/Target/R600/
DVIInstrFormats.td115 bits<1> clamp;
122 let Inst{15} = clamp;
144 bits<1> clamp;
148 let Inst{15} = clamp;

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