Searched refs:clearMask (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fColorClearTest.cpp | 153 deUint8 clearMask; in iterate() local 155 clearMask = 0xF; in iterate() 157 clearMask = (rnd.getUint32() & 0xF); in iterate() 158 …gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != … in iterate() 162 …clearOps.push_back(ClearInfo(tcu::IVec4(clearX, clearY, clearWidth, clearHeight), clearMask, clear… in iterate() 201 deUint8 clearMask = op.m_colorMask; in iterate() local 202 if ((clearMask & 0x1) && !(spanKnownMask & 0x1)) spanColor.setRed(clearCol.getRed()); in iterate() 203 if ((clearMask & 0x2) && !(spanKnownMask & 0x2)) spanColor.setGreen(clearCol.getGreen()); in iterate() 204 if ((clearMask & 0x4) && !(spanKnownMask & 0x4)) spanColor.setBlue(clearCol.getBlue()); in iterate() 205 if ((clearMask & 0x8) && !(spanKnownMask & 0x8)) spanColor.setAlpha(clearCol.getAlpha()); in iterate() [all …]
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D | es2fDepthStencilClearTests.cpp | 69 : clearMask (0) in Clear() 79 deUint32 clearMask; member 261 case 0: clear->clearMask = GL_DEPTH_BUFFER_BIT; break; in generateClears() 262 case 1: clear->clearMask = GL_STENCIL_BUFFER_BIT; break; in generateClears() 263 case 2: clear->clearMask = GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT; break; in generateClears() 267 clear->clearMask = GL_DEPTH_BUFFER_BIT; in generateClears() 271 clear->clearMask = GL_STENCIL_BUFFER_BIT; in generateClears() 308 gl.clear (clear->clearMask); in renderGL() 421 if ((clear->clearMask & GL_DEPTH_BUFFER_BIT) == 0 || !clear->depthMask) in renderReference() 465 if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0) in renderReference()
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/external/deqp/modules/gles3/functional/ |
D | es3fColorClearTest.cpp | 153 deUint8 clearMask; in iterate() local 155 clearMask = 0xF; in iterate() 157 clearMask = (rnd.getUint32() & 0xF); in iterate() 158 …gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != … in iterate() 162 …clearOps.push_back(ClearInfo(tcu::IVec4(clearX, clearY, clearWidth, clearHeight), clearMask, clear… in iterate() 201 deUint8 clearMask = op.m_colorMask; in iterate() local 202 if ((clearMask & 0x1) && !(spanKnownMask & 0x1)) spanColor.setRed(clearCol.getRed()); in iterate() 203 if ((clearMask & 0x2) && !(spanKnownMask & 0x2)) spanColor.setGreen(clearCol.getGreen()); in iterate() 204 if ((clearMask & 0x4) && !(spanKnownMask & 0x4)) spanColor.setBlue(clearCol.getBlue()); in iterate() 205 if ((clearMask & 0x8) && !(spanKnownMask & 0x8)) spanColor.setAlpha(clearCol.getAlpha()); in iterate() [all …]
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D | es3fDepthStencilClearTests.cpp | 69 : clearMask (0) in Clear() 79 deUint32 clearMask; member 264 case 0: clear->clearMask = GL_DEPTH_BUFFER_BIT; break; in generateClears() 265 case 1: clear->clearMask = GL_STENCIL_BUFFER_BIT; break; in generateClears() 266 case 2: clear->clearMask = GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT; break; in generateClears() 270 clear->clearMask = GL_DEPTH_BUFFER_BIT; in generateClears() 274 clear->clearMask = GL_STENCIL_BUFFER_BIT; in generateClears() 311 gl.clear (clear->clearMask); in renderGL() 424 if ((clear->clearMask & GL_DEPTH_BUFFER_BIT) == 0 || !clear->depthMask) in renderReference() 468 if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0) in renderReference()
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/external/skia/bench/ |
D | Benchmark.h | 98 void setPaintMasks(uint32_t orMask, uint32_t clearMask) { in setPaintMasks() argument 100 fClearMask = clearMask; in setPaintMasks()
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/external/skia/src/pathops/ |
D | SkIntersections.cpp | 80 int clearMask = ~((1 << index) - 1); in insert() local 81 fIsCoincident[0] += fIsCoincident[0] & clearMask; in insert() 82 fIsCoincident[1] += fIsCoincident[1] & clearMask; in insert()
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