Searched refs:close_enough_for_jitter (Results 1 – 1 of 1) sorted by relevance
98 static bool close_enough_for_jitter(float x0, float y0, float x1, float y1) { in close_enough_for_jitter() function222 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { in touchMoved()