Searched refs:col0 (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_quad_stipple.c | 31 const int col0 = quad->input.x0 % 32; in stipple_quad() local 38 if ((stipple0 & (bit31 >> col0)) == 0) in stipple_quad() 41 if ((stipple0 & (bit30 >> col0)) == 0) in stipple_quad() 44 if ((stipple1 & (bit31 >> col0)) == 0) in stipple_quad() 47 if ((stipple1 & (bit30 >> col0)) == 0) in stipple_quad()
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/external/mesa3d/src/mesa/main/ |
D | texcompress_fxt1.c | 1560 GLuint col0[4]; in fxt1_decode_1ALPHA() local 1566 col0[BCOMP] = (*(const GLuint *)(code + 11)) >> 6; in fxt1_decode_1ALPHA() 1567 col0[GCOMP] = CC_SEL(cc, 99); in fxt1_decode_1ALPHA() 1568 col0[RCOMP] = CC_SEL(cc, 104); in fxt1_decode_1ALPHA() 1569 col0[ACOMP] = CC_SEL(cc, 119); in fxt1_decode_1ALPHA() 1573 col0[BCOMP] = CC_SEL(cc, 64); in fxt1_decode_1ALPHA() 1574 col0[GCOMP] = CC_SEL(cc, 69); in fxt1_decode_1ALPHA() 1575 col0[RCOMP] = CC_SEL(cc, 74); in fxt1_decode_1ALPHA() 1576 col0[ACOMP] = CC_SEL(cc, 109); in fxt1_decode_1ALPHA() 1580 b = UP5(col0[BCOMP]); in fxt1_decode_1ALPHA() [all …]
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/ |
D | TextureBlenderDDS.java | 58 int col0 = RGB565.RGB565_to_ARGB8(data.getShort()); in blend() local 60 colors[0].fromARGB8(col0); in blend()
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/external/mesa3d/src/mesa/swrast/ |
D | s_span.c | 321 GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; in interpolate_float_colors() local 330 col0[i][0] = UBYTE_TO_FLOAT(span->array->rgba8[i][0]); in interpolate_float_colors() 331 col0[i][1] = UBYTE_TO_FLOAT(span->array->rgba8[i][1]); in interpolate_float_colors() 332 col0[i][2] = UBYTE_TO_FLOAT(span->array->rgba8[i][2]); in interpolate_float_colors() 333 col0[i][3] = UBYTE_TO_FLOAT(span->array->rgba8[i][3]); in interpolate_float_colors() 345 ASSIGN_4V(col0[i], r, g, b, a); in interpolate_float_colors() 358 col0[i][0] = r; in interpolate_float_colors() 359 col0[i][1] = g; in interpolate_float_colors() 360 col0[i][2] = b; in interpolate_float_colors() 361 col0[i][3] = a; in interpolate_float_colors() [all …]
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/external/deqp/modules/glshared/ |
D | glsFboCompletenessTests.cpp | 1020 for (const GLenum* col0 = s_kinds.begin(); col0 != s_kinds.end(); ++col0) in createAttachmentTests() local 1025 AttachmentParams params = { *col0, *coln, *dep, *stc }; in createAttachmentTests()
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/external/skia/src/utils/ |
D | SkMatrix44.cpp | 869 int col0 = 0; in preserves2dAxisAlignment() local 878 col0++; in preserves2dAxisAlignment() 886 col0++; in preserves2dAxisAlignment() 893 if (col0 > 1 || col1 > 1 || row0 > 1 || row1 > 1) { in preserves2dAxisAlignment()
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