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Searched refs:col0 (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_quad_stipple.c31 const int col0 = quad->input.x0 % 32; in stipple_quad() local
38 if ((stipple0 & (bit31 >> col0)) == 0) in stipple_quad()
41 if ((stipple0 & (bit30 >> col0)) == 0) in stipple_quad()
44 if ((stipple1 & (bit31 >> col0)) == 0) in stipple_quad()
47 if ((stipple1 & (bit30 >> col0)) == 0) in stipple_quad()
/external/mesa3d/src/mesa/main/
Dtexcompress_fxt1.c1560 GLuint col0[4]; in fxt1_decode_1ALPHA() local
1566 col0[BCOMP] = (*(const GLuint *)(code + 11)) >> 6; in fxt1_decode_1ALPHA()
1567 col0[GCOMP] = CC_SEL(cc, 99); in fxt1_decode_1ALPHA()
1568 col0[RCOMP] = CC_SEL(cc, 104); in fxt1_decode_1ALPHA()
1569 col0[ACOMP] = CC_SEL(cc, 119); in fxt1_decode_1ALPHA()
1573 col0[BCOMP] = CC_SEL(cc, 64); in fxt1_decode_1ALPHA()
1574 col0[GCOMP] = CC_SEL(cc, 69); in fxt1_decode_1ALPHA()
1575 col0[RCOMP] = CC_SEL(cc, 74); in fxt1_decode_1ALPHA()
1576 col0[ACOMP] = CC_SEL(cc, 109); in fxt1_decode_1ALPHA()
1580 b = UP5(col0[BCOMP]); in fxt1_decode_1ALPHA()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
DTextureBlenderDDS.java58 int col0 = RGB565.RGB565_to_ARGB8(data.getShort()); in blend() local
60 colors[0].fromARGB8(col0); in blend()
/external/mesa3d/src/mesa/swrast/
Ds_span.c321 GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; in interpolate_float_colors() local
330 col0[i][0] = UBYTE_TO_FLOAT(span->array->rgba8[i][0]); in interpolate_float_colors()
331 col0[i][1] = UBYTE_TO_FLOAT(span->array->rgba8[i][1]); in interpolate_float_colors()
332 col0[i][2] = UBYTE_TO_FLOAT(span->array->rgba8[i][2]); in interpolate_float_colors()
333 col0[i][3] = UBYTE_TO_FLOAT(span->array->rgba8[i][3]); in interpolate_float_colors()
345 ASSIGN_4V(col0[i], r, g, b, a); in interpolate_float_colors()
358 col0[i][0] = r; in interpolate_float_colors()
359 col0[i][1] = g; in interpolate_float_colors()
360 col0[i][2] = b; in interpolate_float_colors()
361 col0[i][3] = a; in interpolate_float_colors()
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/external/deqp/modules/glshared/
DglsFboCompletenessTests.cpp1020 for (const GLenum* col0 = s_kinds.begin(); col0 != s_kinds.end(); ++col0) in createAttachmentTests() local
1025 AttachmentParams params = { *col0, *coln, *dep, *stc }; in createAttachmentTests()
/external/skia/src/utils/
DSkMatrix44.cpp869 int col0 = 0; in preserves2dAxisAlignment() local
878 col0++; in preserves2dAxisAlignment()
886 col0++; in preserves2dAxisAlignment()
893 if (col0 > 1 || col1 > 1 || row0 > 1 || row1 > 1) { in preserves2dAxisAlignment()