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Searched refs:collides (Results 1 – 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/bullet-native/
DjmePhysicsSpace.cpp182 bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0; in createPhysicsSpace() local
183 collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask); in createPhysicsSpace()
184 if (collides) { in createPhysicsSpace()
190 collides = (up0->group & up1->groups) != 0; in createPhysicsSpace()
191 collides = collides && (up1->group & up0->groups); in createPhysicsSpace()
194 return collides; in createPhysicsSpace()
198 return collides; in createPhysicsSpace()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/
DPhysicsSpace.java200 boolean collides = (bp.collisionFilterGroup & bp1.collisionFilterMask) != 0; in setOverlapFilterCallback()
201 if (collides) { in setOverlapFilterCallback()
202 collides = (bp1.collisionFilterGroup & bp.collisionFilterMask) != 0; in setOverlapFilterCallback()
204 if (collides) { in setOverlapFilterCallback()
225 return collides; in setOverlapFilterCallback()
/external/clang/docs/
DObjectiveCLiterals.rst414 potentially collides with pointer arithmetic on the value, these
/external/v8/test/mjsunit/
Dmjsunit.status546 # Deopt every n garbage collections collides with deopt every n times.