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Searched refs:color_transform_values (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dvg_state.c44 state->color_transform_values[0] = 1.0f; in vg_init_state()
45 state->color_transform_values[1] = 1.0f; in vg_init_state()
46 state->color_transform_values[2] = 1.0f; in vg_init_state()
47 state->color_transform_values[3] = 1.0f; in vg_init_state()
48 state->color_transform_values[4] = 0.0f; in vg_init_state()
49 state->color_transform_values[5] = 0.0f; in vg_init_state()
50 state->color_transform_values[6] = 0.0f; in vg_init_state()
51 state->color_transform_values[7] = 0.0f; in vg_init_state()
Dvg_state.h56 VGfloat color_transform_values[8]; member
Dapi_params.c311 state->color_transform_values[i] = values[i]; in vegaSetfv()
437 state->color_transform_values[i] = values[i]; in vegaSetiv()
820 memcpy(values, state->color_transform_values, in vegaGetfv()
924 VGuint *x = (VGuint*)state->color_transform_values; in vegaGetiv()
Dshader.c117 CLAMP(state->color_transform_values[i], -val, val); in setup_constant_buffer()