Searched refs:colorbuffer (Results 1 – 7 of 7) sorted by relevance
/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.msaa.txt | 40 colorbuffer contents are then resolved to non-multisampled renderbuffer
|
D | functional.texture.mipmap.txt | 45 colorbuffer.
|
/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 356 …t FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 d… 409 …const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depth… in Framebuffer() argument 413 , m_colorbuffer (colorbuffer) in Framebuffer() 1324 deUint32 colorbuffer = 1; in render() local 1331 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render() 1338 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 1348 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render() 1350 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 754 deUint32 colorbuffer = 1; in render() local 762 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render() 770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 780 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render() 782 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
|
/external/mesa3d/src/gallium/docs/source/ |
D | screen.rst | 90 * ``PIPE_CAP_MIXED_COLORBUFFER_FORMATS``: Whether mixed colorbuffer formats are 91 supported, e.g. RGBA8 and RGBA32F as the first and second colorbuffer, resp.
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 606 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult…
|
D | sglrReferenceContext.cpp | 312 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult… in ReferenceContext() argument 315 , m_defaultColorbuffer (colorbuffer) in ReferenceContext() 320 , m_viewport (0, 0, colorbuffer.raw().getHeight(), colorbuffer.raw().getDepth()) in ReferenceContext()
|