Searched refs:colors1 (Results 1 – 3 of 3) sorted by relevance
/external/skia/gm/ |
D | texturedomaineffect.cpp | 50 SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY }; in onOnceBeforeDraw() local 51 paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1, in onOnceBeforeDraw() 52 NULL, SK_ARRAY_COUNT(colors1)))->unref(); in onOnceBeforeDraw()
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D | gradients.cpp | 390 const SkColor colors1[] = { 0xFFFFFFFF, 0x00000000 }; in onDraw() local 407 SkGradientShader::CreateRadial(center, radius, colors1, in onDraw() 408 NULL, SK_ARRAY_COUNT(colors1), in onDraw()
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_soa.c | 802 LLVMValueRef colors1[4]; in lp_build_sample_image_linear() local 828 colors1[chan] = lp_build_lerp_2d(&bld->texel_bld, in lp_build_sample_image_linear() 840 colors0[chan], colors1[chan]); in lp_build_sample_image_linear() 881 LLVMValueRef colors0[4], colors1[4]; in lp_build_sample_mipmap() local 952 colors1); in lp_build_sample_mipmap() 959 colors1); in lp_build_sample_mipmap() 971 colors0[chan], colors1[chan]); in lp_build_sample_mipmap()
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