Searched refs:commitUpdates (Results 1 – 11 of 11) sorted by relevance
60 public void commitUpdates() { in commitUpdates() method in GameObjectManager61 super.commitUpdates(); in commitUpdates()76 commitUpdates(); in update()157 commitUpdates(); in destroyAll()
49 commitUpdates(); in reset()57 public void commitUpdates() { in commitUpdates() method in ObjectManager82 commitUpdates(); in update()
49 public void commitUpdates() { in commitUpdates() method in PhasedObjectManager50 super.commitUpdates(); in commitUpdates()
74 mRenderQueues[mQueueIndex].commitUpdates(); in swap()92 mRenderQueues[x].commitUpdates(); in emptyQueues()
64 mAnimations.commitUpdates(); in reset()80 animations.commitUpdates(); in update()
52 mBackgroundObject.commitUpdates(); in reset()
187 backgroundObject.commitUpdates(); // Make sure layers are sorted. in promoteForegroundLayer()
97 commitUpdates(); in reset()
170 object.commitUpdates(); in launch()
263 manager.commitUpdates(); in stopLevel()305 manager.commitUpdates(); in restartLevel()
371 object.commitUpdates();380 object.commitUpdates();1300 object.commitUpdates();3928 object.commitUpdates();4768 object.commitUpdates();4775 object.commitUpdates();5099 object.commitUpdates();5233 object.commitUpdates();5251 object.commitUpdates();5648 object.commitUpdates();