/external/deqp/framework/opengl/ |
D | gluShaderProgram.hpp | 51 bool compileOk; //!< Did compilation succeed? member 54 ShaderInfo (void) : compileOk(false), compileTimeUs(0) {} in ShaderInfo() 86 bool getCompileStatus (void) const { return getInfo().compileOk; } in getCompileStatus()
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D | gluShaderProgram.cpp | 80 m_info.compileOk = false; in compile() 99 m_info.compileOk = compileStatus != GL_FALSE; in compile() 437 …Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileOk, shaderInfo.info… in operator <<() 494 allShadersOk = allShadersOk && shaderInfo.compileOk; in operator <<()
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/external/deqp/framework/common/ |
D | tcuTestLog.hpp | 145 …void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog… 148 …void writeCompileInfo (const char* name, const char* description, bool compileOk, const char* … 312 …LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLo… in LogShader() argument 315 , m_compileOk (compileOk) in LogShader()
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D | tcuTestLog.cpp | 317 void TestLog::writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoL… in writeShader() argument 319 if (qpTestLog_writeShader(m_log, type, source, compileOk?DE_TRUE:DE_FALSE, infoLog) == DE_FALSE) in writeShader() 329 void TestLog::writeCompileInfo (const char* name, const char* description, bool compileOk, const ch… in writeCompileInfo() argument 331 …if (qpTestLog_writeCompileInfo(m_log, name, description, compileOk ? DE_TRUE : DE_FALSE, infoLog) … in writeCompileInfo()
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/external/deqp/framework/qphelper/ |
D | qpTestLog.h | 215 …Shader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* inf… 218 …nfo (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* inf…
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D | qpTestLog.c | 1024 …teShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* inf… in qpTestLog_writeShader() argument 1034 shaderAttribs[numShaderAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); in qpTestLog_writeShader() 1236 …Info (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* inf… in qpTestLog_writeCompileInfo() argument 1246 attribs[numAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); in qpTestLog_writeCompileInfo()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 135 info.compileOk = false; in queryShaderInfo() 151 info.compileOk = compileStatus != GL_FALSE; in queryShaderInfo() 291 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 152 info.compileOk = false; in queryShaderInfo() 168 info.compileOk = compileStatus != GL_FALSE; in queryShaderInfo() 345 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
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D | es3fTransformFeedbackTests.cpp | 927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && in init() 928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fUniformLocationTests.cpp | 368 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk; in verifyLocations() 369 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk; in verifyLocations()
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D | es31fLayoutBindingTests.cpp | 768 …etShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAG… in iterate()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 709 …am->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) in execute() 734 …am->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) in execute()
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