Searched refs:compoundShape (Results 1 – 3 of 3) sorted by relevance
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/ |
D | CollisionShapeFactory.java | 254 …public static void shiftCompoundShapeContents(CompoundCollisionShape compoundShape, Vector3f vecto… in shiftCompoundShapeContents() argument 255 …for (Iterator<ChildCollisionShape> it = new LinkedList(compoundShape.getChildren()).iterator(); it… in shiftCompoundShapeContents() 260 compoundShape.removeChildShape(child); in shiftCompoundShapeContents() 261 compoundShape.addChildShape(child, location.add(vector), rotation); in shiftCompoundShapeContents()
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestPhysicsCar.java | 104 CompoundCollisionShape compoundShape = new CompoundCollisionShape(); in buildPlayer() local 106 compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); in buildPlayer() 110 vehicle = new VehicleControl(compoundShape, 400); in buildPlayer()
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D | TestAttachDriver.java | 132 CompoundCollisionShape compoundShape = new CompoundCollisionShape(); in buildPlayer() local 134 compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); in buildPlayer() 138 vehicle = new VehicleControl(compoundShape, 800); in buildPlayer()
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