Searched refs:compressedFormat (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluTexture.cpp | 190 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed() local 207 gl.compressedTexImage2D(GL_TEXTURE_2D, levelNdx, compressedFormat, in loadCompressed() 378 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed() local 397 gl.compressedTexImage2D(getGLCubeFace((tcu::CubeFace)face), levelNdx, compressedFormat, in loadCompressed() 584 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed() local 602 gl.compressedTexImage3D(GL_TEXTURE_2D_ARRAY, levelNdx, compressedFormat, in loadCompressed() 706 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed() local 727 gl.compressedTexImage3D(GL_TEXTURE_3D, levelNdx, compressedFormat, in loadCompressed()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureWrapTests.cpp | 87 …nfo, const char* name, const char* description, CompressedTexFormat compressedFormat, deUint32 wra… 168 …nfo, const char* name, const char* description, CompressedTexFormat compressedFormat, deUint32 wra… in TextureWrapCase() argument 174 , m_compressedFormat (compressedFormat) in TextureWrapCase()
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/external/deqp/modules/gles31/functional/ |
D | es31fCopyImageTests.cpp | 434 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(glFormat); in genTexel() local 436 if (tcu::isAstcFormat(compressedFormat)) in genTexel() 941 const tcu::CompressedTexFormat& compressedFormat, in decompressTextureLevel() argument 949 tcu::decompress(levelAccess, compressedFormat, (const deUint8*)data, params); in decompressTextureLevel() 958 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(info.getFormat()); in decompressTexture() local 959 const tcu::TextureFormat decompressedFormat = tcu::getUncompressedFormat(compressedFormat); in decompressTexture() 964 if (tcu::isAstcFormat(compressedFormat)) in decompressTexture() 983 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in decompressTexture() 1221 …const tcu::CompressedTexFormat& compressedFormat = glu::mapGLCompressedTexFormat(info.getFormat()); in verifyTextureCubemap() local 1222 const tcu::TextureFormat& decompressedFormat = tcu::getUncompressedFormat(compressedFormat); in verifyTextureCubemap() [all …]
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D | es31fTextureBorderClampTests.cpp | 335 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(texFormat); in genDummyTexture() local 337 tcu::CompressedTexture compressedLevel (compressedFormat, size.x(), size.y(), numLayers); in genDummyTexture() 338 const bool isAstcFormat = tcu::isAstcFormat(compressedFormat); in genDummyTexture() 341 generateDummyCompressedData(compressedLevel, compressedFormat); in genDummyTexture() 1399 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(texFormat); in TextureBorderClampFormatCase() local 1400 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(compressedFormat); in TextureBorderClampFormatCase()
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