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Searched refs:compressedFormat (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/opengl/
DgluTexture.cpp190 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed() local
207 gl.compressedTexImage2D(GL_TEXTURE_2D, levelNdx, compressedFormat, in loadCompressed()
378 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed() local
397 gl.compressedTexImage2D(getGLCubeFace((tcu::CubeFace)face), levelNdx, compressedFormat, in loadCompressed()
584 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed() local
602 gl.compressedTexImage3D(GL_TEXTURE_2D_ARRAY, levelNdx, compressedFormat, in loadCompressed()
706 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed() local
727 gl.compressedTexImage3D(GL_TEXTURE_3D, levelNdx, compressedFormat, in loadCompressed()
/external/deqp/modules/gles3/functional/
Des3fTextureWrapTests.cpp87 …nfo, const char* name, const char* description, CompressedTexFormat compressedFormat, deUint32 wra…
168 …nfo, const char* name, const char* description, CompressedTexFormat compressedFormat, deUint32 wra… in TextureWrapCase() argument
174 , m_compressedFormat (compressedFormat) in TextureWrapCase()
/external/deqp/modules/gles31/functional/
Des31fCopyImageTests.cpp434 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(glFormat); in genTexel() local
436 if (tcu::isAstcFormat(compressedFormat)) in genTexel()
941 const tcu::CompressedTexFormat& compressedFormat, in decompressTextureLevel() argument
949 tcu::decompress(levelAccess, compressedFormat, (const deUint8*)data, params); in decompressTextureLevel()
958 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(info.getFormat()); in decompressTexture() local
959 const tcu::TextureFormat decompressedFormat = tcu::getUncompressedFormat(compressedFormat); in decompressTexture()
964 if (tcu::isAstcFormat(compressedFormat)) in decompressTexture()
983 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in decompressTexture()
1221 …const tcu::CompressedTexFormat& compressedFormat = glu::mapGLCompressedTexFormat(info.getFormat()); in verifyTextureCubemap() local
1222 const tcu::TextureFormat& decompressedFormat = tcu::getUncompressedFormat(compressedFormat); in verifyTextureCubemap()
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Des31fTextureBorderClampTests.cpp335 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(texFormat); in genDummyTexture() local
337 tcu::CompressedTexture compressedLevel (compressedFormat, size.x(), size.y(), numLayers); in genDummyTexture()
338 const bool isAstcFormat = tcu::isAstcFormat(compressedFormat); in genDummyTexture()
341 generateDummyCompressedData(compressedLevel, compressedFormat); in genDummyTexture()
1399 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(texFormat); in TextureBorderClampFormatCase() local
1400 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(compressedFormat); in TextureBorderClampFormatCase()