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Searched refs:computeReferenceCell (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp502 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
710 computeReferenceCell (rend.textureNdx, lod, grid, refImage, rend.region); in iterate()
784 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::S… in computeReferenceCell() function in deqp::gles3::Functional::Vertex2DTextureCase
808 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
1045 computeReferenceCell (rend.textureNdx, lod, grid, refImage, rend.region); in iterate()
1120 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu:… in computeReferenceCell() function in deqp::gles3::Functional::VertexCubeTextureCase
1146 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, c…
1385 computeReferenceCell (rend.textureNdx, lod, grid, refImage, rend.region); in iterate()
1460 void Vertex2DArrayTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, t… in computeReferenceCell() function in deqp::gles3::Functional::Vertex2DArrayTextureCase
1484 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
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/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp404 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
609 computeReferenceCell (rend.textureNdx, lod, grid, refImage, rend.region); in iterate()
683 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::S… in computeReferenceCell() function in deqp::gles2::Functional::Vertex2DTextureCase
707 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
941 computeReferenceCell (rend.textureNdx, lod, grid, refImage, rend.region); in iterate()
1016 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu:… in computeReferenceCell() function in deqp::gles2::Functional::VertexCubeTextureCase