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Searched refs:convert_to_d3d10 (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_objects.h162 static D3D10_BLEND_DESC convert_to_d3d10(const D3D10_BLEND_DESC1& desc1) in convert_to_d3d10() function
201 : GalliumD3D10BlendStateBase(device, object, convert_to_d3d10(desc)), desc1(desc1) in GalliumD3D10BlendState()