Searched refs:coordsName (Results 1 – 1 of 1) sorted by relevance
356 const char* coordsName = "coords"; in getShaderSpec() local363 spec->inputs.push_back(Symbol(coordsName, VarType(coordType, PRECISION_HIGHP))); in getShaderSpec()402 code << "], " << coordsName << ");\n"; in getShaderSpec()