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/external/mesa3d/src/mesa/swrast/
Ds_aaline.c299 GLfloat cross1 = (info->ex1 * fy1 - info->ey1 * fx1); in compute_coveragef() local
307 if (cross1 == 0.0F) in compute_coveragef()
308 cross1 = info->ex1 + info->ey1; in compute_coveragef()
313 if (cross0 < 0.0F || cross1 < 0.0F || cross2 < 0.0F || cross3 < 0.0F) { in compute_coveragef()