Searched refs:crossLocal (Results 1 – 17 of 17) sorted by relevance
/external/jmonkeyengine/engine/src/test/jme3test/input/ |
D | TestCameraNode.java | 125 direction.crossLocal(Vector3f.UNIT_Y).multLocal(5 * tpf); in onAnalog() 129 direction.crossLocal(Vector3f.UNIT_Y).multLocal(-5 * tpf); in onAnalog()
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | Triangle.java | 191 …normal.subtractLocal(pointa).crossLocal(pointc.x - pointa.x, pointc.y - pointa.y, pointc.z - point… in calculateNormal() 274 store.subtractLocal(v1).crossLocal(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z); in computeTriangleNormal()
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D | Vector3f.java | 361 public Vector3f crossLocal(Vector3f v) { in crossLocal() method in Vector3f 362 return crossLocal(v.x, v.y, v.z); in crossLocal() 377 public Vector3f crossLocal(float otherX, float otherY, float otherZ) { in crossLocal() method in Vector3f
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D | Plane.java | 242 normal.crossLocal(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z) in setPlanePoints()
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D | Ray.java | 230 * direction.dot(edge1.crossLocal(diff)); in intersects()
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D | Quaternion.java | 1277 vars.vect1.set(up).crossLocal(direction).normalizeLocal(); in lookAt() 1278 vars.vect2.set(direction).crossLocal(vars.vect1).normalizeLocal(); in lookAt()
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D | FastMath.java | 753 return a2.crossLocal(a1).normalizeLocal(); in computeNormal()
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D | Matrix4f.java | 162 Vector3f s = vars.vect2.set(f).crossLocal(up); in fromFrame() 163 Vector3f u = vars.vect3.set(s).crossLocal(f); in fromFrame()
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
D | OCTTriangle.java | 75 … normal.subtractLocal(pointa).crossLocal(pointc.x-pointa.x, pointc.y-pointa.y, pointc.z-pointa.z); in getNormal()
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/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/ |
D | BIHTriangle.java | 71 … normal.subtractLocal(pointa).crossLocal(pointc.x-pointa.x, pointc.y-pointa.y, pointc.z-pointa.z); in getNormal()
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/external/jmonkeyengine/engine/src/core/com/jme3/collision/ |
D | SweepSphere.java | 100 temp1.crossLocal(temp2); in pointsOnSameSide() 103 temp3.crossLocal(temp2); in pointsOnSameSide()
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/ |
D | GeoMap.java | 212 .crossLocal(oppositePoint.subtractLocal(rootPoint)); in writeNormalArray()
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | Camera.java | 826 newLeft.set(newUp).crossLocal(newDirection).normalizeLocal(); in lookAt() 835 newUp.set(newDirection).crossLocal(newLeft).normalizeLocal(); in lookAt()
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
D | ParticleTriMesh.java | 210 up.set(faceNormal).crossLocal(Vector3f.UNIT_X); in updateParticleData()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
D | Spatial.java | 380 Vector3f rotAxis = upY.crossLocal(newUp).normalizeLocal(); in rotateUpTo()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/ |
D | CurvesHelper.java | 439 v.crossLocal(z).normalizeLocal();//v is the rotation axis now in applyBevelAndTaper()
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
D | TerrainPatch.java | 573 .crossLocal(secondPoint.subtract(rootPoint)).normalizeLocal(); in calculateNormal()
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