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Searched refs:crossLocal (Results 1 – 17 of 17) sorted by relevance

/external/jmonkeyengine/engine/src/test/jme3test/input/
DTestCameraNode.java125 direction.crossLocal(Vector3f.UNIT_Y).multLocal(5 * tpf); in onAnalog()
129 direction.crossLocal(Vector3f.UNIT_Y).multLocal(-5 * tpf); in onAnalog()
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DTriangle.java191 …normal.subtractLocal(pointa).crossLocal(pointc.x - pointa.x, pointc.y - pointa.y, pointc.z - point… in calculateNormal()
274 store.subtractLocal(v1).crossLocal(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z); in computeTriangleNormal()
DVector3f.java361 public Vector3f crossLocal(Vector3f v) { in crossLocal() method in Vector3f
362 return crossLocal(v.x, v.y, v.z); in crossLocal()
377 public Vector3f crossLocal(float otherX, float otherY, float otherZ) { in crossLocal() method in Vector3f
DPlane.java242 normal.crossLocal(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z) in setPlanePoints()
DRay.java230 * direction.dot(edge1.crossLocal(diff)); in intersects()
DQuaternion.java1277 vars.vect1.set(up).crossLocal(direction).normalizeLocal(); in lookAt()
1278 vars.vect2.set(direction).crossLocal(vars.vect1).normalizeLocal(); in lookAt()
DFastMath.java753 return a2.crossLocal(a1).normalizeLocal(); in computeNormal()
DMatrix4f.java162 Vector3f s = vars.vect2.set(f).crossLocal(up); in fromFrame()
163 Vector3f u = vars.vect3.set(s).crossLocal(f); in fromFrame()
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
DOCTTriangle.java75 … normal.subtractLocal(pointa).crossLocal(pointc.x-pointa.x, pointc.y-pointa.y, pointc.z-pointa.z); in getNormal()
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
DBIHTriangle.java71 … normal.subtractLocal(pointa).crossLocal(pointc.x-pointa.x, pointc.y-pointa.y, pointc.z-pointa.z); in getNormal()
/external/jmonkeyengine/engine/src/core/com/jme3/collision/
DSweepSphere.java100 temp1.crossLocal(temp2); in pointsOnSameSide()
103 temp3.crossLocal(temp2); in pointsOnSameSide()
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
DGeoMap.java212 .crossLocal(oppositePoint.subtractLocal(rootPoint)); in writeNormalArray()
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DCamera.java826 newLeft.set(newUp).crossLocal(newDirection).normalizeLocal(); in lookAt()
835 newUp.set(newDirection).crossLocal(newLeft).normalizeLocal(); in lookAt()
/external/jmonkeyengine/engine/src/core/com/jme3/effect/
DParticleTriMesh.java210 up.set(faceNormal).crossLocal(Vector3f.UNIT_X); in updateParticleData()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DSpatial.java380 Vector3f rotAxis = upY.crossLocal(newUp).normalizeLocal(); in rotateUpTo()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
DCurvesHelper.java439 v.crossLocal(z).normalizeLocal();//v is the rotation axis now in applyBevelAndTaper()
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
DTerrainPatch.java573 .crossLocal(secondPoint.subtract(rootPoint)).normalizeLocal(); in calculateNormal()