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Searched refs:cross_validate_globals (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.cpp388 cross_validate_globals(struct gl_shader_program *prog, in cross_validate_globals() function
580 return cross_validate_globals(prog, prog->_LinkedShaders, in cross_validate_uniforms()
975 if (!cross_validate_globals(prog, shader_list, num_shaders, false)) in link_intrastage_shaders()