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Searched refs:cso_set_fragment_shader_handle (Results 1 – 19 of 19) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_atom_shader.c98 cso_set_fragment_shader_handle(st->cso_context, fs); in update_fp()
101 cso_set_fragment_shader_handle(st->cso_context, in update_fp()
Dst_cb_clear.c104 cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); in set_fragment_shader()
Dst_cb_bitmap.c472 cso_set_fragment_shader_handle(cso, fpv->driver_shader); in draw_bitmap_quad()
Dst_cb_drawpixels.c736 cso_set_fragment_shader_handle(cso, driver_fp); in draw_textured_quad()
/external/mesa3d/src/gallium/auxiliary/postprocess/
Dpp_mlaa.c133 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]); in pp_jimenezmlaa_run()
164 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]); in pp_jimenezmlaa_run()
195 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]); in pp_jimenezmlaa_run()
Dpp_colors.c51 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]); in pp_nocolor()
/external/mesa3d/src/gallium/auxiliary/util/
Du_blit.c214 cso_set_fragment_shader_handle(ctx->cso, ctx->fs[pipe_tex][writemask]); in set_fragment_shader()
233 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depthstencil[pipe_tex]); in set_depthstencil_fragment_shader()
252 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depth[pipe_tex]); in set_depth_fragment_shader()
271 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_stencil[pipe_tex]); in set_stencil_fragment_shader()
Du_gen_mipmap.c1338 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depth[type]); in set_fragment_shader()
1346 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_color[type]); in set_fragment_shader()
/external/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.h126 enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx,
Dcso_context.c552 enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, in cso_set_fragment_shader_handle() function
/external/mesa3d/src/gallium/state_trackers/xa/
Dxa_yuv.c66 cso_set_fragment_shader_handle(r->cso, shader.fs); in xa_yuv_bind_shaders()
Dxa_context.c323 cso_set_fragment_shader_handle(ctx->cso, shader.fs); in xa_solid_prepare()
Dxa_composite.c380 cso_set_fragment_shader_handle(ctx->cso, shader.fs); in bind_shaders()
Dxa_renderer.c463 cso_set_fragment_shader_handle(r->cso, shader.fs); in renderer_copy_prepare()
/external/mesa3d/src/gallium/state_trackers/xorg/
Dxorg_composite.c347 cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs); in bind_shaders()
560 cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs); in xorg_solid_bind_state()
Dxorg_xv.c461 cso_set_fragment_shader_handle(port->r->cso, shader.fs); in bind_shaders()
/external/mesa3d/src/gallium/tests/trivial/
Dtri.c258 cso_set_fragment_shader_handle(p->cso, p->fs); in draw()
Dquad-tex.c329 cso_set_fragment_shader_handle(p->cso, p->fs); in draw()
/external/mesa3d/src/gallium/state_trackers/vega/
Drenderer.c331 cso_set_fragment_shader_handle(r->cso, r->cached_fs[id]); in renderer_set_fs()
460 cso_set_fragment_shader_handle(renderer->cso, fs); in renderer_set_custom_fs()