Searched refs:cso_set_fragment_shader_handle (Results 1 – 19 of 19) sorted by relevance
/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_shader.c | 98 cso_set_fragment_shader_handle(st->cso_context, fs); in update_fp() 101 cso_set_fragment_shader_handle(st->cso_context, in update_fp()
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D | st_cb_clear.c | 104 cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); in set_fragment_shader()
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D | st_cb_bitmap.c | 472 cso_set_fragment_shader_handle(cso, fpv->driver_shader); in draw_bitmap_quad()
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D | st_cb_drawpixels.c | 736 cso_set_fragment_shader_handle(cso, driver_fp); in draw_textured_quad()
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
D | pp_mlaa.c | 133 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]); in pp_jimenezmlaa_run() 164 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]); in pp_jimenezmlaa_run() 195 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]); in pp_jimenezmlaa_run()
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D | pp_colors.c | 51 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]); in pp_nocolor()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blit.c | 214 cso_set_fragment_shader_handle(ctx->cso, ctx->fs[pipe_tex][writemask]); in set_fragment_shader() 233 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depthstencil[pipe_tex]); in set_depthstencil_fragment_shader() 252 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depth[pipe_tex]); in set_depth_fragment_shader() 271 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_stencil[pipe_tex]); in set_stencil_fragment_shader()
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D | u_gen_mipmap.c | 1338 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depth[type]); in set_fragment_shader() 1346 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_color[type]); in set_fragment_shader()
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.h | 126 enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx,
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D | cso_context.c | 552 enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, in cso_set_fragment_shader_handle() function
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/external/mesa3d/src/gallium/state_trackers/xa/ |
D | xa_yuv.c | 66 cso_set_fragment_shader_handle(r->cso, shader.fs); in xa_yuv_bind_shaders()
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D | xa_context.c | 323 cso_set_fragment_shader_handle(ctx->cso, shader.fs); in xa_solid_prepare()
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D | xa_composite.c | 380 cso_set_fragment_shader_handle(ctx->cso, shader.fs); in bind_shaders()
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D | xa_renderer.c | 463 cso_set_fragment_shader_handle(r->cso, shader.fs); in renderer_copy_prepare()
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
D | xorg_composite.c | 347 cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs); in bind_shaders() 560 cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs); in xorg_solid_bind_state()
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D | xorg_xv.c | 461 cso_set_fragment_shader_handle(port->r->cso, shader.fs); in bind_shaders()
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/external/mesa3d/src/gallium/tests/trivial/ |
D | tri.c | 258 cso_set_fragment_shader_handle(p->cso, p->fs); in draw()
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D | quad-tex.c | 329 cso_set_fragment_shader_handle(p->cso, p->fs); in draw()
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/external/mesa3d/src/gallium/state_trackers/vega/ |
D | renderer.c | 331 cso_set_fragment_shader_handle(r->cso, r->cached_fs[id]); in renderer_set_fs() 460 cso_set_fragment_shader_handle(renderer->cso, fs); in renderer_set_custom_fs()
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