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Searched refs:currentDpy (Results 1 – 20 of 20) sorted by relevance

/external/mesa3d/src/glx/
Dindirect_vertex_program.c69 Display *const dpy = gc->currentDpy; in get_parameter()
183 Display *const dpy = gc->currentDpy; in get_vertex_attrib()
199 Display *const dpy = gc->currentDpy; in __indirect_glGetVertexAttribivARB()
233 Display *const dpy = gc->currentDpy; in __indirect_glGetVertexAttribfvARB()
267 Display *const dpy = gc->currentDpy; in __indirect_glGetVertexAttribdvARB()
Drender2.c60 if (!gc->currentDpy) in __indirect_glMap1d()
127 if (!gc->currentDpy) in __indirect_glMap1f()
191 if (!gc->currentDpy) in __indirect_glMap2d()
269 if (!gc->currentDpy) in __indirect_glMap2f()
331 if (!gc->currentDpy) in __indirect_glEnable()
360 if (!gc->currentDpy) in __indirect_glDisable()
Dindirect_texture_compression.c85 if (gc->currentDpy == NULL) { in CompressedTexImage1D2D()
146 if (gc->currentDpy == NULL) { in CompressedTexSubImage1D2D()
228 if (gc->currentDpy == NULL) { in __indirect_glCompressedTexImage3DARB()
303 if (gc->currentDpy == NULL) { in __indirect_glCompressedTexSubImage3DARB()
Dpixelstore.c52 Display *const dpy = gc->currentDpy; in send_PixelStore()
72 Display *dpy = gc->currentDpy; in __indirect_glPixelStoref()
222 Display *dpy = gc->currentDpy; in __indirect_glPixelStorei()
Dglxcmds.c416 if (gc->currentDpy) { in glXDestroyContext()
546 if (source == gc && dpy == gc->currentDpy) { in glXCopyContext()
827 if ((gc != NULL) && (dpy == gc->currentDpy) && in glXSwapBuffers()
1409 return gc->currentDpy; in glXGetCurrentDisplay()
1609 if (gc->currentDpy) { in glXFreeContextEXT()
1752 psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); in __glXSwapIntervalSGI()
1757 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in __glXSwapIntervalSGI()
1763 dpy = gc->currentDpy; in __glXSwapIntervalSGI()
1800 psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); in __glXSwapIntervalMESA()
1803 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in __glXSwapIntervalMESA()
[all …]
Dglxcurrent.c256 oldGC->currentDpy = 0; in MakeContextCurrent()
277 gc->currentDpy = dpy; in MakeContextCurrent()
Dindirect_glx.c186 Display *dpy = gc->currentDpy; in indirect_wait_gl()
205 Display *dpy = gc->currentDpy; in indirect_wait_x()
224 Display *dpy = gc->currentDpy; in indirect_use_x_font()
Dsingle2.c648 Display *dpy = gc->currentDpy; in __indirect_glGetString()
840 Display *dpy = gc->currentDpy; in __indirect_glGetPointerv()
887 Display *const dpy = gc->currentDpy; in __indirect_glAreTexturesResident()
953 Display *const dpy = gc->currentDpy; in glAreTexturesResidentEXT()
Dglxext.c228 if (priv->dpy == gc->currentDpy) { in glx_display_free()
934 if (gc->currentDpy) { in __glXSetupForCommand()
938 if (gc->currentDpy == dpy) { in __glXSetupForCommand()
971 Display *const dpy = ctx->currentDpy; in __glXFlushRenderBuffer()
1023 Display *dpy = gc->currentDpy; in __glXSendLargeChunk()
Drenderpix.c136 if (!gc->currentDpy) in __indirect_glSeparableFilter2D()
Dsinglepix.c129 Display *const dpy = gc->currentDpy; in gl_dispatch_stub_GetSeparableFilterEXT()
Dpacksingle.h55 Display *dpy = gc->currentDpy; \
Dxfont.c233 dpy = CC->currentDpy; in DRI_glXUseXFont()
Dglxclient.h341 Display *currentDpy; member
Ddri2_glx.c576 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in dri2_wait_x()
588 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in dri2_wait_gl()
/external/mesa3d/src/glx/apple/
Dglxreply.c107 Display *const dpy = gc->currentDpy;
124 Display *const dpy = gc->currentDpy; in __glXSetupVendorRequest()
/external/mesa3d/src/mesa/drivers/x11/
Dglxapi.h40 Display *currentDpy; member
Dfakeglx.c1289 glxCtx->glxContext.currentDpy = dpy; in init_glx_context()
1402 ((__GLXcontext *) ctx)->currentDpy = dpy; in Fake_glXMakeContextCurrent()
Dglxapi.c431 return gc->currentDpy; in glXGetCurrentDisplay()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c78 Display *currentDpy; member
1073 glxCtx->currentDpy = dpy; in create_context()
1178 ctx->currentDpy = dpy; in glXMakeContextCurrent()
1227 return glxCtx ? glxCtx->currentDpy : NULL; in glXGetCurrentDisplay()