Searched refs:currentStrokeIndex (Results 1 – 1 of 1) sorted by relevance
288 int currentStrokeIndex = currentAAInnerIndex + 7; in getStrokeVerticesFromUnclosedVerticesAA() local361 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromUnclosedVerticesAA()365 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromUnclosedVerticesAA()445 int currentStrokeIndex = offset; in getStrokeVerticesFromPerimeterAA() local480 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromPerimeterAA()484 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromPerimeterAA()508 copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset]); in getStrokeVerticesFromPerimeterAA()509 copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset + 1]); in getStrokeVerticesFromPerimeterAA()510 copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset + 1]); in getStrokeVerticesFromPerimeterAA()