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Searched refs:customColorOut (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp1318 const bool customColorOut = usesInout; in genFragmentShader() local
1328 if (customColorOut) in genFragmentShader()
1361 …genCompareOp(shader, customColorOut ? "dEQP_FragColor" : "gl_FragColor", valueBlock, "v_", DE_NULL… in genFragmentShader()
1441 const bool customColorOut = usesInout; in specializeFragmentShader() local
1443 const char* fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in specializeFragmentShader()
1451 if (customColorOut) in specializeFragmentShader()
1540 const bool customColorOut = usesInout; in generateFragmentSpecialization() local
1541 const char* fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in generateFragmentSpecialization()
1549 if (customColorOut) in generateFragmentSpecialization()