Searched refs:custom_dsa (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.h | 311 double depth, void *custom_dsa);
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D | u_blitter.c | 889 void *custom_blend, void *custom_dsa) in util_blitter_clear_custom() argument 910 if (custom_dsa) { in util_blitter_clear_custom() 911 pipe->bind_depth_stencil_alpha_state(pipe, custom_dsa); in util_blitter_clear_custom() 960 double depth, void *custom_dsa) in util_blitter_custom_clear_depth() argument 964 0, PIPE_FORMAT_NONE, &color, depth, 0, NULL, custom_dsa); in util_blitter_custom_clear_depth()
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