Searched refs:dashArray (Results 1 – 2 of 2) sorted by relevance
980 CGFloat* dashArray = new CGFloat[graphState->m_DashCount]; in setStrokeInfo() local981 if (!dashArray) { in setStrokeInfo()985 dashArray[index] = graphState->m_DashArray[index]; in setStrokeInfo()988 CGFloat* dashArray = (CGFloat*)graphState->m_DashArray; in setStrokeInfo()990 CGContextSetLineDash(_context, graphState->m_DashPhase, dashArray, graphState->m_DashCount); in setStrokeInfo()992 delete[] dashArray; in setStrokeInfo()
12582 GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);12601 GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);12632 …id (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);12651 typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);