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Searched refs:dash_pattern_num (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dvg_state.h65 VGint dash_pattern_num; member
Dstroker.h63 VGint dash_pattern_num; member
Dvg_state.c60 state->stroke.dash_pattern_num = 0; in vg_init_state()
Dstroker.c1150 debug_assert(stroker->dash_pattern_num > 0); in dash_stroker_process_subpath()
1152 for (i = 0; i < stroker->dash_pattern_num; ++i) { in dash_stroker_process_subpath()
1164 idash = (idash + 1) % stroker->dash_pattern_num; in dash_stroker_process_subpath()
1224 idash = (idash + idash_incr) % stroker->dash_pattern_num; in dash_stroker_process_subpath()
1308 int real_num = state->stroke.dash_pattern_num; in dash_stroker_init()
1313 stroker->dash_pattern_num = real_num; in dash_stroker_init()
Dapi_params.c331 state->stroke.dash_pattern_num = count; in vegaSetfv()
456 state->stroke.dash_pattern_num = count; in vegaSetiv()
716 return state->stroke.dash_pattern_num; in vegaGetVectorSize()
Dpath.c1237 int dashed = (p->base.ctx->state.vg.stroke.dash_pattern_num ? 1 : 0); in path_create_stroke()