Searched refs:dash_pattern_num (Results 1 – 6 of 6) sorted by relevance
65 VGint dash_pattern_num; member
63 VGint dash_pattern_num; member
60 state->stroke.dash_pattern_num = 0; in vg_init_state()
1150 debug_assert(stroker->dash_pattern_num > 0); in dash_stroker_process_subpath()1152 for (i = 0; i < stroker->dash_pattern_num; ++i) { in dash_stroker_process_subpath()1164 idash = (idash + 1) % stroker->dash_pattern_num; in dash_stroker_process_subpath()1224 idash = (idash + idash_incr) % stroker->dash_pattern_num; in dash_stroker_process_subpath()1308 int real_num = state->stroke.dash_pattern_num; in dash_stroker_init()1313 stroker->dash_pattern_num = real_num; in dash_stroker_init()
331 state->stroke.dash_pattern_num = count; in vegaSetfv()456 state->stroke.dash_pattern_num = count; in vegaSetiv()716 return state->stroke.dash_pattern_num; in vegaGetVectorSize()
1237 int dashed = (p->base.ctx->state.vg.stroke.dash_pattern_num ? 1 : 0); in path_create_stroke()