Home
last modified time | relevance | path

Searched refs:deInBounds32 (Results 1 – 25 of 25) sorted by relevance

/external/deqp/framework/delibs/depool/
DdePoolMultiSet.c47 deBool inserted = deInBounds32(i, 0, 5000); in dePoolMultiSet_selfTest()
59 deBool inserted = deInBounds32(i, 1000, 5000); in dePoolMultiSet_selfTest()
72 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)); in dePoolMultiSet_selfTest()
97 count += deInBounds32(i, 0, 1000) ? 1 : 0; in dePoolMultiSet_selfTest()
98 count += deInBounds32(i, 0, 500) ? 1 : 0; in dePoolMultiSet_selfTest()
99 count += deInBounds32(i, 0, 250) ? 1 : 0; in dePoolMultiSet_selfTest()
117 count += deInBounds32(i, 0, 500) ? 1 : 0; in dePoolMultiSet_selfTest()
118 count += deInBounds32(i, 0, 250) ? 1 : 0; in dePoolMultiSet_selfTest()
138 count += deInBounds32(i, 250, 500) ? 1 : 0; in dePoolMultiSet_selfTest()
139 count += deInBounds32(i, 750, 1000) ? 3 : 0; in dePoolMultiSet_selfTest()
DdePoolSet.c49 deBool inserted = deInBounds32(i, 0, 5000); in dePoolSet_selfTest()
61 deBool inserted = deInBounds32(i, 1000, 5000); in dePoolSet_selfTest()
74 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)); in dePoolSet_selfTest()
87 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolSet_selfTest()
DdePoolHash.c76 if (deInBounds32(i, 1000, 5000)) in dePoolHash_selfTest()
89 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)) in dePoolHash_selfTest()
104 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolHash_selfTest()
DdePoolHashSet.c86 if (deInBounds32(i, 1000, 5000)) in dePoolHashSet_selfTest()
99 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)) in dePoolHashSet_selfTest()
114 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolHashSet_selfTest()
DdePoolHash.h303 DE_ASSERT(deInBounds32(slotNdx, 0, hash->slotTableSize)); \
DdePoolSet.h311 DE_ASSERT(deInBounds32(slotNdx, 0, set->slotTableSize)); \
/external/deqp/framework/delibs/deimage/
DdeARGB.h34 DE_ASSERT(deInBounds32(r, 0, 256)); in deARGB_set()
35 DE_ASSERT(deInBounds32(g, 0, 256)); in deARGB_set()
36 DE_ASSERT(deInBounds32(b, 0, 256)); in deARGB_set()
37 DE_ASSERT(deInBounds32(a, 0, 256)); in deARGB_set()
DdeImage.c39 DE_ASSERT(deInBounds32(x, 0, image->width)); in getPixelAddress()
40 DE_ASSERT(deInBounds32(y, 0, image->height)); in getPixelAddress()
142 DE_ASSERT(deInBounds32(x0, 0, srcWidth)); in deImage_scale()
143 DE_ASSERT(deInBounds32(y0, 0, srcHeight)); in deImage_scale()
/external/deqp/framework/opengl/
DgluShaderUtil.cpp147 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); in getShaderTypeName()
163 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST)); in getPrecisionName()
244 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_names))); in getDataTypeName()
323 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_sizes))); in getDataTypeScalarSize()
402 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_scalarTypes))); in getDataTypeScalarType()
481 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_floatTypes))); in getDataTypeFloatScalars()
/external/deqp/modules/gles3/functional/
Des3fShaderLoopTests.cpp125 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
157 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
180 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
Des3fShaderIndexingTests.cpp69 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
97 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
Des3fVertexTextureTests.cpp444 DE_ASSERT(deInBounds32(ix + region.x, 0, dst.getWidth())); in setPixelColors()
445 DE_ASSERT(deInBounds32(iy + region.y, 0, dst.getHeight())); in setPixelColors()
/external/deqp/framework/common/
DtcuFuzzyImageCompare.cpp238 if (!deInBounds32(dx, 0, surface.getWidth()) || !deInBounds32(dy, 0, surface.getHeight())) in compareToNeighbor()
DtcuTexture.cpp1295 if (sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) in sampleNearest1D()
1312 if ((sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) || in sampleNearest2D()
1313 (sampler.wrapT == Sampler::CLAMP_TO_BORDER && !deInBounds32(y, 0, height))) in sampleNearest2D()
1333 if ((sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) || in sampleNearest3D()
1334 (sampler.wrapT == Sampler::CLAMP_TO_BORDER && !deInBounds32(y, 0, height)) || in sampleNearest3D()
1335 (sampler.wrapR == Sampler::CLAMP_TO_BORDER && !deInBounds32(z, 0, depth))) in sampleNearest3D()
1944 if (deInBounds32(sampleX, 0, w) && deInBounds32(sampleY, 0, h)) in fetchGatherArray2DOffsets()
/external/deqp/modules/gles2/functional/
Des2fShaderLoopTests.cpp137 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
160 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
183 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
Des2fShaderIndexingTests.cpp69 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
97 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
Des2fVertexTextureTests.cpp348 DE_ASSERT(deInBounds32(ix + region.x, 0, dst.getWidth())); in setPixelColors()
349 DE_ASSERT(deInBounds32(iy + region.y, 0, dst.getHeight())); in setPixelColors()
/external/deqp/framework/delibs/debase/
DdeInt32.h124 DE_INLINE deBool deInBounds32 (int a, int mn, int mx) in deInBounds32() function
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp716 DE_ASSERT(deInBounds32(ix, 0, width)); in computeVertexReference()
717 DE_ASSERT(deInBounds32(iy, 0, height)); in computeVertexReference()
DglsRasterizationTestUtil.cpp1458 DE_ASSERT(deInBounds32(fragPos.x(), 0, maskMap.getWidth())); in setMaskMapCoverageBitForLine()
1459 DE_ASSERT(deInBounds32(fragPos.y(), 0, maskMap.getHeight())); in setMaskMapCoverageBitForLine()
1828 if (deInBounds32(majorPos, 0, majorSize)) in verifySinglesampleWideLineGroupInterpolation()
1907 if (deInBounds32(rootPosition.x(), 0, surface.getWidth()) && in verifySinglesampleWideLineGroupInterpolation()
1908 deInBounds32(rootPosition.y(), 0, surface.getHeight()) && in verifySinglesampleWideLineGroupInterpolation()
DglsUniformBlockCase.cpp1797 if (uniform.blockNdx < 0 || !deInBounds32(uniform.blockNdx, 0, numBlocks)) in checkLayoutIndices()
1811 if (!deInBounds32(*uniformIter, 0, numUniforms)) in checkLayoutIndices()
/external/deqp/framework/qphelper/
DqpTestLog.c266 DE_ASSERT(deInBounds32(key, 0, keyMapSize)); in qpLookupString()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp121 …bool hasLevel (int level) const { return deInBounds32(level, 0, DE_LENGTH_OF_ARRAY(m_data… in hasLevel()
DsglrReferenceContext.cpp496 if (deInBounds32(texture, GL_TEXTURE0, GL_TEXTURE0 + (deUint32)m_textureUnits.size())) in activeTexture()
4685 DE_ASSERT(deInBounds32(level, 0, DE_LENGTH_OF_ARRAY(m_data))); in allocLevel()
4696 DE_ASSERT(deInBounds32(level, 0, DE_LENGTH_OF_ARRAY(m_data))); in clearLevel()
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp2504 if (bufVar.blockNdx < 0 || !deInBounds32(bufVar.blockNdx, 0, numBlocks)) in checkLayoutIndices()
2518 if (!deInBounds32(*varNdxIter, 0, numVars)) in checkLayoutIndices()