/external/deqp/framework/egl/ |
D | egluConfigInfo.hpp | 40 deInt32 bufferSize; 41 deInt32 redSize; 42 deInt32 greenSize; 43 deInt32 blueSize; 44 deInt32 luminanceSize; 45 deInt32 alphaSize; 46 deInt32 alphaMaskSize; 51 deInt32 configId; 52 deInt32 conformant; 53 deInt32 depthSize; [all …]
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/external/deqp/framework/delibs/debase/ |
D | deInt32.h | 238 DE_INLINE deInt32 deAlign32 (deInt32 val, deInt32 align) in deAlign32() 293 DE_INLINE int deLog2Floor32 (deInt32 a) in deLog2Floor32() 304 DE_INLINE int deLog2Ceil32 (deInt32 a) in deLog2Ceil32() 314 DE_INLINE deUint32 deLog2Clz(deInt32 a) in deLog2Clz() 359 DE_INLINE deInt32 deSafeMul32 (deInt32 a, deInt32 b) in deSafeMul32() 361 deInt32 res = a * b; in deSafeMul32() 366 DE_INLINE deInt32 deSafeAdd32 (deInt32 a, deInt32 b) in deSafeAdd32() 374 DE_INLINE deInt32 deMulAsr32 (deInt32 a, deInt32 b, int shift) in deMulAsr32() 376 return (deInt32)(((deInt64)a * (deInt64)b) >> shift); in deMulAsr32() 379 DE_INLINE deInt32 deSafeMulAsr32 (deInt32 a, deInt32 b, int shift) in deSafeMulAsr32() [all …]
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D | deMath.c | 138 float deInt32ToFloatRoundToNegInf (deInt32 x) in deInt32ToFloatRoundToNegInf() 158 return (float)(deInt32)(~lostMask & (deUint32)x); in deInt32ToFloatRoundToNegInf() 163 DE_ASSERT( (deInt32)(float)x == x ); in deInt32ToFloatRoundToNegInf() 169 const float nearestHigher = (float)-(deInt32)(~lostMask & (deUint32)-x); in deInt32ToFloatRoundToNegInf() 174 DE_ASSERT((deInt32)(float)nearestHigher > (deInt32)(float)nearestLower); in deInt32ToFloatRoundToNegInf() 183 float deInt32ToFloatRoundToPosInf (deInt32 x) in deInt32ToFloatRoundToPosInf()
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D | deMathTest.c | 29 static deBool conversionToFloatLosesPrecision (deInt32 x) in conversionToFloatLosesPrecision() 43 static void testSingleInt32ToFloat (deInt32 x) in testSingleInt32ToFloat() 62 deInt32 u; in testSingleInt32ToFloat() 94 testSingleInt32ToFloat((deInt32)x); in testInt32ToFloat() 98 testSingleInt32ToFloat((deInt32)deRandom_getUint32(&rnd)); in testInt32ToFloat()
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D | deMath.h | 199 DE_INLINE float deInt32ToFloat (deInt32 x) { return (float)x; } in deInt32ToFloat() 203 float deInt32ToFloatRoundToNegInf (deInt32 x); 207 float deInt32ToFloatRoundToPosInf (deInt32 x); 211 DE_INLINE deInt32 deChopFloatToInt32 (float x) { return (deInt32)x; } in deChopFloatToInt32() 212 DE_INLINE deInt32 deFloorFloatToInt32 (float x) { return (deInt32)(deFloatFloor(x)); } in deFloorFloatToInt32() 213 DE_INLINE deInt32 deCeilFloatToInt32 (float x) { return (deInt32)(deFloatCeil(x)); } in deCeilFloatToInt32() 217 DE_INLINE deInt32 deRoundFloatToInt32 (float x) { if(x >= 0.0f) return (deInt32)(x + 0.5f); else… in deRoundFloatToInt32()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 168 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32); 171 virtual deInt32 getAttribLocation (deUint32 program, const char *name); 173 virtual void uniform1f (deInt32 location, float); 174 virtual void uniform1i (deInt32 location, deInt32); 175 virtual void uniform1fv (deInt32 index, deInt32 count, const float*); 176 virtual void uniform2fv (deInt32 index, deInt32 count, const float*); 177 virtual void uniform3fv (deInt32 index, deInt32 count, const float*); 178 virtual void uniform4fv (deInt32 index, deInt32 count, const float*); 179 virtual void uniform1iv (deInt32 index, deInt32 count, const deInt32*); 180 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*); [all …]
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D | sglrContext.hpp | 156 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32) = DE_NULL; 159 virtual deInt32 getAttribLocation (deUint32 program, const char *name) = DE_NULL; 161 virtual void uniform1f (deInt32 index, float) = DE_NULL; 162 virtual void uniform1i (deInt32 index, deInt32) = DE_NULL; 163 virtual void uniform1fv (deInt32 index, deInt32 count, const float*) = DE_NULL; 164 virtual void uniform2fv (deInt32 index, deInt32 count, const float*) = DE_NULL; 165 virtual void uniform3fv (deInt32 index, deInt32 count, const float*) = DE_NULL; 166 virtual void uniform4fv (deInt32 index, deInt32 count, const float*) = DE_NULL; 167 virtual void uniform1iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL; 168 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL; [all …]
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D | sglrReferenceContext.hpp | 719 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32); 722 virtual deInt32 getAttribLocation (deUint32 program, const char *name); 724 virtual void uniform1f (deInt32 location, float); 725 virtual void uniform1i (deInt32 location, deInt32); 726 virtual void uniform1fv (deInt32 index, deInt32 count, const float*); 727 virtual void uniform2fv (deInt32 index, deInt32 count, const float*); 728 virtual void uniform3fv (deInt32 index, deInt32 count, const float*); 729 virtual void uniform4fv (deInt32 index, deInt32 count, const float*); 730 virtual void uniform1iv (deInt32 index, deInt32 count, const deInt32*); 731 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*); [all …]
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D | sglrGLContext.cpp | 701 void GLContext::vertexAttribI4i (deUint32 index, deInt32 x, deInt32 y, deInt32 z, deInt32 w) in vertexAttribI4i() 711 deInt32 GLContext::getAttribLocation (deUint32 program, const char *name) in getAttribLocation() 716 void GLContext::uniform1f (deInt32 location, float v0) in uniform1f() 721 void GLContext::uniform1i (deInt32 location, deInt32 v0) in uniform1i() 726 void GLContext::uniform1fv (deInt32 location, deInt32 count, const float* value) in uniform1fv() 731 void GLContext::uniform2fv (deInt32 location, deInt32 count, const float* value) in uniform2fv() 736 void GLContext::uniform3fv (deInt32 location, deInt32 count, const float* value) in uniform3fv() 741 void GLContext::uniform4fv (deInt32 location, deInt32 count, const float* value) in uniform4fv() 746 void GLContext::uniform1iv (deInt32 location, deInt32 count, const deInt32* value) in uniform1iv() 751 void GLContext::uniform2iv (deInt32 location, deInt32 count, const deInt32* value) in uniform2iv() [all …]
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/external/deqp/framework/delibs/destream/ |
D | deRingbuffer.c | 34 deInt32 blockSize; 35 deInt32 blockCount; 36 deInt32* blockUsage; 42 deInt32 outBlock; 43 deInt32 outPos; 45 deInt32 inBlock; 46 deInt32 inPos; 52 deRingbuffer* deRingbuffer_create (deInt32 blockSize, deInt32 blockCount) in deRingbuffer_create() 63 ringbuffer->blockUsage = (deInt32*)deMalloc(sizeof(deUint32) * blockCount); in deRingbuffer_create() 82 memset(ringbuffer->blockUsage, 0, sizeof(deInt32) * blockCount); in deRingbuffer_create() [all …]
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D | deIOStream.h | 52 …Result (*deIOStreamReadFunc) (deStreamData* stream, void* buf, deInt32 bufSize, deInt32* numRead); 53 …(*deIOStreamWriteFunc) (deStreamData* stream, const void* buf, deInt32 bufSize, deInt32* numWritt… 77 DE_INLINE deStreamResult deIOStream_read (deIOStream* stream, void* buf, deInt32 bufSize, deInt32… 78 …mResult deIOStream_write (deIOStream* stream, const void* buf, deInt32 bufSize, deInt32* numWritt… 86 …amResult deIOStream_write (deIOStream* stream, const void* buf, deInt32 bufSize, deInt32* numWritt… in deIOStream_write() 95 DE_INLINE deStreamResult deIOStream_read (deIOStream* stream, void* buf, deInt32 bufSize, deInt32* … in deIOStream_read()
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D | deThreadStream.c | 55 deInt32 read = 0; in inStreamCopy() 56 deInt32 written = 0; in inStreamCopy() 63 deInt32 wrote = 0; in inStreamCopy() 83 …reamResult threadInStream_read (deStreamData* stream, void* buf, deInt32 bufSize, deInt32* numRead) in threadInStream_read() 152 …t threadOutStream_write (deStreamData* stream, const void* buf, deInt32 bufSize, deInt32* numWritt… in threadOutStream_write()
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D | deInStream.h | 38 DE_INLINE deStreamResult deInStream_read (deInStream* stream, void* buf, deInt32 bufSize, deInt32*… 44 DE_INLINE deStreamResult deInStream_read (deInStream* stream, void* buf, deInt32 bufSize, deInt32* … in deInStream_read()
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D | deOutStream.h | 38 …esult deOutStream_write (deOutStream* stream, const void* buf, deInt32 bufSize, deInt32* numWritt… 45 …Result deOutStream_write (deOutStream* stream, const void* buf, deInt32 bufSize, deInt32* numWritt… in deOutStream_write()
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D | deStreamCpyThread.c | 35 deInt32 read = 0; in cpyStream() 36 deInt32 written = 0; in cpyStream() 43 deInt32 wrote = 0; in cpyStream() 60 deStreamCpyThread* deStreamCpyThread_create (deInStream* input, deOutStream* output, deInt32 buffer… in deStreamCpyThread_create()
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D | deFileStream.c | 34 static deStreamResult fileIOStream_read (deStreamData* stream, void* buf, deInt32 bufSize, deInt32*… in fileIOStream_read() 41 *numRead = (deInt32)_numRead; in fileIOStream_read() 67 …sult fileIOStream_write (deStreamData* stream, const void* buf, deInt32 bufSize, deInt32* numWritt… in fileIOStream_write() 73 *numWritten = (deInt32)_numWritten; in fileIOStream_write()
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/external/deqp/framework/delibs/dethread/ |
D | deThreadTest.c | 38 deInt32 val = *((deInt32*)arg); in threadTestThr1() 94 deInt32 val = 123; in deThread_selfTest() 108 deInt32 ret; in deThread_selfTest() 185 deInt32 counter; 186 deInt32 counter2; 187 deInt32 maxVal; 193 deInt32 numIncremented = 0; in mutexTestThr2() 197 deInt32 localCounter; in mutexTestThr2() 358 deInt32 buffer[32]; 362 deInt32 producerSum; [all …]
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D | deAtomic.h | 39 DE_INLINE deInt32 deAtomicIncrement32 (deInt32 volatile* dstAddr) in deAtomicIncrement32() 55 DE_INLINE deInt32 deAtomicDecrement32 (deInt32 volatile* dstAddr) in deAtomicDecrement32()
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/external/deqp/framework/delibs/decpp/ |
D | deSpinBarrier.hpp | 50 SpinBarrier (deInt32 numThreads); 59 const deInt32 m_numThreads; 60 volatile deInt32 m_numEntered; 61 volatile deInt32 m_numLeaving;
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D | deSpinBarrier.cpp | 34 SpinBarrier::SpinBarrier (deInt32 numThreads) in SpinBarrier() 102 …TestThread (SpinBarrier& barrier, volatile deInt32* sharedVar, int numThreads, int threadNdx, bool… in TestThread() 142 volatile deInt32* m_sharedVar; 159 volatile deInt32 sharedVar = 0; in multiThreadTest()
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/external/deqp/framework/referencerenderer/ |
D | rrGenericVector.hpp | 56 deInt32 iData[4]; 136 inline deInt32* GenericVec4::getAccess<deInt32> () in getAccess() 142 inline const deInt32* GenericVec4::getAccess<deInt32> () const in getAccess()
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/external/deqp/framework/common/ |
D | tcuCompressedTexture.cpp | 780 const deInt32 multiplier = (deInt32)getBits(src, 52, 55); in decompressEAC11Block() 781 const deInt32 tableNdx = (deInt32)getBits(src, 48, 51); in decompressEAC11Block() 782 deInt32 baseCodeword = (deInt32)getBits(src, 56, 63); in decompressEAC11Block() 1047 inline deInt32 signExtend (deInt32 src, int numSrcBits) in signExtend() 1712 inline void bitTransferSigned (deInt32& a, deInt32& b) in bitTransferSigned() 1756 deInt32 red = (deInt32)getBits(v0, 0, 5); in decodeHDREndpointMode7() 1757 deInt32 green = (deInt32)getBits(v1, 0, 4); in decodeHDREndpointMode7() 1758 deInt32 blue = (deInt32)getBits(v2, 0, 4); in decodeHDREndpointMode7() 1759 deInt32 scale = (deInt32)getBits(v3, 0, 4); in decodeHDREndpointMode7() 1773 deInt32& R = red; in decodeHDREndpointMode7() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderIntegerFunctionTests.cpp | 96 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; in operator <<() 124 return deUint32(0 - deInt32((integer & (1 << (integerLength - 1))) << 1)) | integer; in extendSignTo32() 677 in0[valueNdx*scalarSize + compNdx] = (deInt32)easyCases[easyCaseNdx].x; in getInputValues() 678 in1[valueNdx*scalarSize + compNdx] = (deInt32)easyCases[easyCaseNdx].y; in getInputValues() 688 const deInt32 base0 = (deInt32)rnd.getUint32(); in getInputValues() 689 const deInt32 base1 = (deInt32)rnd.getUint32(); in getInputValues() 707 const deInt32 in0 = ((const deInt32*)inputs[0])[compNdx]; in compare() 708 const deInt32 in1 = ((const deInt32*)inputs[1])[compNdx]; in compare() 709 const deInt32 out0 = ((const deInt32*)outputs[0])[compNdx]; in compare() 710 const deInt32 out1 = ((const deInt32*)outputs[1])[compNdx]; in compare() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 73 static void getCompressedTexSubImage2DFormat(const vector<deInt32>& supported, vector<deInt32>& acc… in getCompressedTexSubImage2DFormat() 89 …vector<deInt32>::const_iterator fmt = std::find(supported.begin(), supported.end(), compressedTexS… in getCompressedTexSubImage2DFormat() 144 vector<deInt32> compressedFormats; in init() 180 vector<deInt32> compressedFormats; in init() 192 vector<deInt32> compressedFormats; in init() 214 vector<deInt32> compressedFormats; in init() 227 vector<deInt32> compressedFormats; in init() 250 vector<deInt32> compressedFormats; in init() 266 vector<deInt32> compressedFormats; in init() 282 vector<deInt32> compressedFormats; in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fInstancedRenderingTests.cpp | 75 deInt32 i32; 79 VarComp(deInt32 v) : i32(v) {} in VarComp() 168 vec.push_back(VarComp((deInt32)(val*FLOAT_INT_SCALE + FLOAT_INT_BIAS))); in pushVarCompAttrib() 586 deInt32 intR = (deInt32)(r*FLOAT_INT_SCALE + FLOAT_INT_BIAS); in computeReference() 587 deInt32 intG = (deInt32)(g*FLOAT_INT_SCALE + FLOAT_INT_BIAS); in computeReference() 588 deInt32 intB = (deInt32)(b*FLOAT_INT_SCALE + FLOAT_INT_BIAS); in computeReference() 595 deUint32 uintR = (deInt32)(r*FLOAT_UINT_SCALE + FLOAT_UINT_BIAS); in computeReference() 596 deUint32 uintG = (deInt32)(g*FLOAT_UINT_SCALE + FLOAT_UINT_BIAS); in computeReference() 597 deUint32 uintB = (deInt32)(b*FLOAT_UINT_SCALE + FLOAT_UINT_BIAS); in computeReference()
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