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Searched refs:decompressedBuffer (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/common/
DtcuCompressedTexture.cpp2482 } decompressedBuffer; in decompressASTC() local
2485 …decompressASTCBlock(isSRGB ? (void*)&decompressedBuffer.sRGB[0] : (void*)&decompressedBuffer.linea… in decompressASTC()
2493 dst.setPixel(IVec4(decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 0], in decompressASTC()
2494 decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 1], in decompressASTC()
2495 decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 2], in decompressASTC()
2496 decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 3]), j, i); in decompressASTC()
2504 dst.setPixel(Vec4(decompressedBuffer.linear[(i*blockWidth + j) * 4 + 0], in decompressASTC()
2505 decompressedBuffer.linear[(i*blockWidth + j) * 4 + 1], in decompressASTC()
2506 decompressedBuffer.linear[(i*blockWidth + j) * 4 + 2], in decompressASTC()
2507 decompressedBuffer.linear[(i*blockWidth + j) * 4 + 3]), j, i); in decompressASTC()