Searched refs:decompressedBuffer (Results 1 – 1 of 1) sorted by relevance
/external/deqp/framework/common/ |
D | tcuCompressedTexture.cpp | 2482 } decompressedBuffer; in decompressASTC() local 2485 …decompressASTCBlock(isSRGB ? (void*)&decompressedBuffer.sRGB[0] : (void*)&decompressedBuffer.linea… in decompressASTC() 2493 dst.setPixel(IVec4(decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 0], in decompressASTC() 2494 decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 1], in decompressASTC() 2495 decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 2], in decompressASTC() 2496 decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 3]), j, i); in decompressASTC() 2504 dst.setPixel(Vec4(decompressedBuffer.linear[(i*blockWidth + j) * 4 + 0], in decompressASTC() 2505 decompressedBuffer.linear[(i*blockWidth + j) * 4 + 1], in decompressASTC() 2506 decompressedBuffer.linear[(i*blockWidth + j) * 4 + 2], in decompressASTC() 2507 decompressedBuffer.linear[(i*blockWidth + j) * 4 + 3]), j, i); in decompressASTC()
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