Searched refs:deleteTexture (Results 1 – 5 of 5) sorted by relevance
224 float deleteTexture; //!< Delete texture at end of iteration, even if we could re-use it. member241 …FeatureProbabilities& pDeleteTexture (const float prob) { deleteTexture = prob; return *thi… in pDeleteTexture()258 , deleteTexture (0.0f) in FeatureProbabilities()
1206 … it, even if could re-use it: " << probabilityStr(m_probabilities.deleteTexture) << TestLog… in init()1519 if (m_rnd.getFloat() < m_probabilities.deleteTexture) in iterate()
83 void deleteTexture (void);266 deleteTexture(); in iterate()395 void TextureSizeCase::deleteTexture (void) in deleteTexture() function in deqp::gles31::Functional::__anoneadd815b0111::TextureSizeCase
775 void deleteTexture (rc::Texture* texture);
462 deleteTexture(*i); in ~ReferenceContext()688 deleteTexture(texture); in deleteTextures()692 void ReferenceContext::deleteTexture (Texture* texture) in deleteTexture() function in sglr::ReferenceContext