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Searched refs:deleteTexture (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/glshared/
DglsLongStressCase.hpp224 float deleteTexture; //!< Delete texture at end of iteration, even if we could re-use it. member
241 …FeatureProbabilities& pDeleteTexture (const float prob) { deleteTexture = prob; return *thi… in pDeleteTexture()
258 , deleteTexture (0.0f) in FeatureProbabilities()
DglsLongStressCase.cpp1206 … it, even if could re-use it: " << probabilityStr(m_probabilities.deleteTexture) << TestLog… in init()
1519 if (m_rnd.getFloat() < m_probabilities.deleteTexture) in iterate()
/external/deqp/modules/gles31/functional/
Des31fShaderTextureSizeTests.cpp83 void deleteTexture (void);
266 deleteTexture(); in iterate()
395 void TextureSizeCase::deleteTexture (void) in deleteTexture() function in deqp::gles31::Functional::__anoneadd815b0111::TextureSizeCase
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp775 void deleteTexture (rc::Texture* texture);
DsglrReferenceContext.cpp462 deleteTexture(*i); in ~ReferenceContext()
688 deleteTexture(texture); in deleteTextures()
692 void ReferenceContext::deleteTexture (Texture* texture) in deleteTexture() function in sglr::ReferenceContext