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Searched refs:depthAtt (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dfbobject.c2403 const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt; in _mesa_GetFramebufferAttachmentParameterivEXT() local
2404 depthAtt = _mesa_get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT); in _mesa_GetFramebufferAttachmentParameterivEXT()
2406 if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) { in _mesa_GetFramebufferAttachmentParameterivEXT()