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Searched refs:depthStencilMode (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/common/
DtcuTexture.hpp236 DepthStencilMode depthStencilMode; member in tcu::Sampler
261 , depthStencilMode (depthStencilMode_) in Sampler()
277 , depthStencilMode (MODE_DEPTH) in Sampler()
DtcuTextureUtil.cpp1154 …[levelNdx] = tcu::getEffectiveDepthStencilAccess(src.getLevel(levelNdx), sampler.depthStencilMode); in getEffectiveTView()
1177 …veDepthStencilAccess(src.getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), sampler.depthStencilMode); in getEffectiveTView()
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp1258 refParams.sampler.depthStencilMode = m_sampleMode; in genSamplerParams()
1896 tcu::Sampler::DepthStencilMode depthStencilMode);
1911 tcu::Sampler::DepthStencilMode depthStencilMode) in TextureBorderClampUnusedChannelCase() argument
1916 depthStencilMode, in TextureBorderClampUnusedChannelCase()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4408 …const tcu::Sampler::DepthStencilMode depthStencilMode = tcu::Sampler::MODE_DEPTH; // \todo[jarkko]… in drawWithReference() local
4424 tex->updateView(depthStencilMode); in drawWithReference()
4443 tex->updateView(depthStencilMode); in drawWithReference()
4462 tex->updateView(depthStencilMode); in drawWithReference()
4481 tex->updateView(depthStencilMode); in drawWithReference()
4500 tex->updateView(depthStencilMode); in drawWithReference()
4519 tex->updateView(depthStencilMode); in drawWithReference()