/external/deqp/android/cts/master/ |
D | gles3-565-no-depth-no-stencil.txt | 54 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 55 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 56 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 57 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 58 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 59 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 60 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 61 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 62 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth 63 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_never [all …]
|
D | gles3-multisample.txt | 36 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 392 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 393 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 394 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 395 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 396 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 397 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 398 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 399 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 400 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
|
D | gles3-master.txt | 85 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 24552 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 24553 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 24554 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 24555 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 24556 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 24557 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 24558 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 24559 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 24560 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
|
/external/deqp/android/cts/master/src/ |
D | gles2-failures.txt | 294 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0 295 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1 296 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10 297 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11 298 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12 299 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13 300 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14 301 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15 302 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16 303 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17 [all …]
|
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_blend.c | 111 const struct pipe_depth_stencil_alpha_state *depth_stencil) in llvmpipe_create_depth_stencil_state() argument 115 state = mem_dup(depth_stencil, sizeof *depth_stencil); in llvmpipe_create_depth_stencil_state() 134 void *depth_stencil) in llvmpipe_bind_depth_stencil_state() argument 138 if (llvmpipe->depth_stencil == depth_stencil) in llvmpipe_bind_depth_stencil_state() 143 llvmpipe->depth_stencil = depth_stencil; in llvmpipe_bind_depth_stencil_state()
|
D | lp_context.h | 62 const struct pipe_depth_stencil_alpha_state *depth_stencil; member
|
/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_blend.c | 90 const struct pipe_depth_stencil_alpha_state *depth_stencil) in softpipe_create_depth_stencil_state() argument 92 return mem_dup(depth_stencil, sizeof(*depth_stencil)); in softpipe_create_depth_stencil_state() 98 void *depth_stencil) in softpipe_bind_depth_stencil_state() argument 102 softpipe->depth_stencil = (struct pipe_depth_stencil_alpha_state *)depth_stencil; in softpipe_bind_depth_stencil_state()
|
D | sp_quad_depth_test.c | 532 switch (softpipe->depth_stencil->depth.func) { in depth_test_quad() 590 if (softpipe->depth_stencil->depth.writemask) { in depth_test_quad() 617 if (!softpipe->depth_stencil->stencil[1].enabled) { in depth_stencil_test_quad() 627 func = softpipe->depth_stencil->stencil[face].func; in depth_stencil_test_quad() 628 failOp = softpipe->depth_stencil->stencil[face].fail_op; in depth_stencil_test_quad() 629 zFailOp = softpipe->depth_stencil->stencil[face].zfail_op; in depth_stencil_test_quad() 630 zPassOp = softpipe->depth_stencil->stencil[face].zpass_op; in depth_stencil_test_quad() 632 wrtMask = softpipe->depth_stencil->stencil[face].writemask; in depth_stencil_test_quad() 633 valMask = softpipe->depth_stencil->stencil[face].valuemask; in depth_stencil_test_quad() 649 if (softpipe->depth_stencil->depth.enabled) { in depth_stencil_test_quad() [all …]
|
D | sp_quad_pipe.c | 46 sp->depth_stencil->depth.enabled && in sp_build_quad_pipeline() 48 !sp->depth_stencil->alpha.enabled && in sp_build_quad_pipeline()
|
D | sp_tile_cache.c | 183 tc->depth_stencil = util_format_is_depth_or_stencil(ps->format); in sp_tile_cache_set_surface() 338 if (tc->depth_stencil) { in sp_tile_cache_flush_clear() 351 if (tc->depth_stencil) { in sp_tile_cache_flush_clear() 391 if (tc->depth_stencil) { in sp_flush_tile() 518 if (tc->depth_stencil) { in sp_find_cached_tile() 555 if (tc->depth_stencil) { in sp_find_cached_tile() 565 if (tc->depth_stencil) { in sp_find_cached_tile()
|
D | sp_tile_cache.h | 93 boolean depth_stencil; /**< Is the surface a depth/stencil format? */ member
|
D | sp_context.h | 64 struct pipe_depth_stencil_alpha_state *depth_stencil; member
|
/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_state.c | 440 const struct pipe_depth_stencil_alpha_state *depth_stencil) in i915_create_depth_stencil_state() argument 445 int testmask = depth_stencil->stencil[0].valuemask & 0xff; in i915_create_depth_stencil_state() 446 int writemask = depth_stencil->stencil[0].writemask & 0xff; in i915_create_depth_stencil_state() 455 if (depth_stencil->stencil[0].enabled) { in i915_create_depth_stencil_state() 456 int test = i915_translate_compare_func(depth_stencil->stencil[0].func); in i915_create_depth_stencil_state() 457 int fop = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op); in i915_create_depth_stencil_state() 458 int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op); in i915_create_depth_stencil_state() 459 int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op); in i915_create_depth_stencil_state() 469 if (depth_stencil->stencil[1].enabled) { in i915_create_depth_stencil_state() 470 int test = i915_translate_compare_func(depth_stencil->stencil[1].func); in i915_create_depth_stencil_state() [all …]
|
D | i915_state_dynamic.c | 92 modes4 |= i915->depth_stencil->stencil_modes4; in upload_MODES4() 114 bfo[0] = i915->depth_stencil->bfo[0]; in upload_BFO() 115 bfo[1] = i915->depth_stencil->bfo[1]; in upload_BFO()
|
D | i915_state_immediate.c | 131 LIS5 |= i915->depth_stencil->stencil_LIS5; in upload_S5() 175 LIS6 |= i915->depth_stencil->depth_LIS6; in upload_S6()
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 254 struct pipe_depth_stencil_alpha_state depth_stencil; in clear_with_quad() local 255 memset(&depth_stencil, 0, sizeof(depth_stencil)); in clear_with_quad() 257 depth_stencil.depth.enabled = 1; in clear_with_quad() 258 depth_stencil.depth.writemask = 1; in clear_with_quad() 259 depth_stencil.depth.func = PIPE_FUNC_ALWAYS; in clear_with_quad() 265 depth_stencil.stencil[0].enabled = 1; in clear_with_quad() 266 depth_stencil.stencil[0].func = PIPE_FUNC_ALWAYS; in clear_with_quad() 267 depth_stencil.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad() 268 depth_stencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad() 269 depth_stencil.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad() [all …]
|
D | st_cache.h | 54 const struct pipe_depth_stencil_alpha_state *depth_stencil);
|
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_depthstencil.c | 125 void *depth_stencil) in svga_bind_depth_stencil_state() argument 129 svga->curr.depth = (const struct svga_depth_stencil_state *)depth_stencil; in svga_bind_depth_stencil_state() 134 void *depth_stencil) in svga_delete_depth_stencil_state() argument 136 FREE(depth_stencil); in svga_delete_depth_stencil_state()
|
/external/mesa3d/src/gallium/state_trackers/egl/common/ |
D | egl_g3d.c | 232 uint rgba[4], depth_stencil[2], buffer_size; in init_config_attributes() local 246 depth_stencil[i] = in init_config_attributes() 251 depth_stencil[i] = 0; in init_config_attributes() 290 conf->DepthSize = depth_stencil[0]; in init_config_attributes() 291 conf->StencilSize = depth_stencil[1]; in init_config_attributes()
|
/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.c | 105 void *depth_stencil, *depth_stencil_saved; member 141 if (ctx->depth_stencil == cso->data) in delete_depth_stencil_state() 469 if (ctx->depth_stencil != handle) { in cso_set_depth_stencil_alpha() 470 ctx->depth_stencil = handle; in cso_set_depth_stencil_alpha() 479 ctx->depth_stencil_saved = ctx->depth_stencil; in cso_save_depth_stencil_alpha() 484 if (ctx->depth_stencil != ctx->depth_stencil_saved) { in cso_restore_depth_stencil_alpha() 485 ctx->depth_stencil = ctx->depth_stencil_saved; in cso_restore_depth_stencil_alpha()
|
/external/deqp/android/cts/lmp/src/ |
D | es30-lmp.txt | 82 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 22752 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 22753 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 22754 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 22755 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 22756 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 22757 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 22758 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 22759 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 22760 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
|
/external/deqp/android/cts/lmp-mr1/ |
D | gles3-master.txt | 82 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 22825 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 22826 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 22827 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 22828 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 22829 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 22830 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 22831 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 22832 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 22833 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
|
/external/deqp/android/cts/lmp/ |
D | gles3-master.txt | 82 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 22752 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 22753 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 22754 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 22755 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 22756 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 22757 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 22758 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 22759 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 22760 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
|
/external/deqp/android/cts/lmp-mr1/src/ |
D | es30-lmp-mr1.txt | 82 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 22825 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 22826 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 22827 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 22828 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 22829 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 22830 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 22831 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 22832 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 22833 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
|
/external/deqp/doc/testspecs/GLES3/ |
D | functional.texture.shadow.txt | 26 + Texture formats with depth and depth_stencil internal formats
|