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Searched refs:depth_stencil (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/android/cts/master/
Dgles3-565-no-depth-no-stencil.txt54 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never
55 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always
56 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less
57 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal
58 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal
59 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal
60 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater
61 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal
62 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth
63 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_never
[all …]
Dgles3-multisample.txt36 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil
392 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never
393 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always
394 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less
395 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal
396 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal
397 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal
398 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater
399 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal
400 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth
[all …]
Dgles3-master.txt85 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil
24552 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never
24553 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always
24554 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less
24555 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal
24556 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal
24557 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal
24558 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater
24559 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal
24560 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth
[all …]
/external/deqp/android/cts/master/src/
Dgles2-failures.txt294 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0
295 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1
296 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10
297 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11
298 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12
299 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13
300 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14
301 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15
302 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16
303 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17
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/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_blend.c111 const struct pipe_depth_stencil_alpha_state *depth_stencil) in llvmpipe_create_depth_stencil_state() argument
115 state = mem_dup(depth_stencil, sizeof *depth_stencil); in llvmpipe_create_depth_stencil_state()
134 void *depth_stencil) in llvmpipe_bind_depth_stencil_state() argument
138 if (llvmpipe->depth_stencil == depth_stencil) in llvmpipe_bind_depth_stencil_state()
143 llvmpipe->depth_stencil = depth_stencil; in llvmpipe_bind_depth_stencil_state()
Dlp_context.h62 const struct pipe_depth_stencil_alpha_state *depth_stencil; member
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_blend.c90 const struct pipe_depth_stencil_alpha_state *depth_stencil) in softpipe_create_depth_stencil_state() argument
92 return mem_dup(depth_stencil, sizeof(*depth_stencil)); in softpipe_create_depth_stencil_state()
98 void *depth_stencil) in softpipe_bind_depth_stencil_state() argument
102 softpipe->depth_stencil = (struct pipe_depth_stencil_alpha_state *)depth_stencil; in softpipe_bind_depth_stencil_state()
Dsp_quad_depth_test.c532 switch (softpipe->depth_stencil->depth.func) { in depth_test_quad()
590 if (softpipe->depth_stencil->depth.writemask) { in depth_test_quad()
617 if (!softpipe->depth_stencil->stencil[1].enabled) { in depth_stencil_test_quad()
627 func = softpipe->depth_stencil->stencil[face].func; in depth_stencil_test_quad()
628 failOp = softpipe->depth_stencil->stencil[face].fail_op; in depth_stencil_test_quad()
629 zFailOp = softpipe->depth_stencil->stencil[face].zfail_op; in depth_stencil_test_quad()
630 zPassOp = softpipe->depth_stencil->stencil[face].zpass_op; in depth_stencil_test_quad()
632 wrtMask = softpipe->depth_stencil->stencil[face].writemask; in depth_stencil_test_quad()
633 valMask = softpipe->depth_stencil->stencil[face].valuemask; in depth_stencil_test_quad()
649 if (softpipe->depth_stencil->depth.enabled) { in depth_stencil_test_quad()
[all …]
Dsp_quad_pipe.c46 sp->depth_stencil->depth.enabled && in sp_build_quad_pipeline()
48 !sp->depth_stencil->alpha.enabled && in sp_build_quad_pipeline()
Dsp_tile_cache.c183 tc->depth_stencil = util_format_is_depth_or_stencil(ps->format); in sp_tile_cache_set_surface()
338 if (tc->depth_stencil) { in sp_tile_cache_flush_clear()
351 if (tc->depth_stencil) { in sp_tile_cache_flush_clear()
391 if (tc->depth_stencil) { in sp_flush_tile()
518 if (tc->depth_stencil) { in sp_find_cached_tile()
555 if (tc->depth_stencil) { in sp_find_cached_tile()
565 if (tc->depth_stencil) { in sp_find_cached_tile()
Dsp_tile_cache.h93 boolean depth_stencil; /**< Is the surface a depth/stencil format? */ member
Dsp_context.h64 struct pipe_depth_stencil_alpha_state *depth_stencil; member
/external/mesa3d/src/gallium/drivers/i915/
Di915_state.c440 const struct pipe_depth_stencil_alpha_state *depth_stencil) in i915_create_depth_stencil_state() argument
445 int testmask = depth_stencil->stencil[0].valuemask & 0xff; in i915_create_depth_stencil_state()
446 int writemask = depth_stencil->stencil[0].writemask & 0xff; in i915_create_depth_stencil_state()
455 if (depth_stencil->stencil[0].enabled) { in i915_create_depth_stencil_state()
456 int test = i915_translate_compare_func(depth_stencil->stencil[0].func); in i915_create_depth_stencil_state()
457 int fop = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op); in i915_create_depth_stencil_state()
458 int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op); in i915_create_depth_stencil_state()
459 int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op); in i915_create_depth_stencil_state()
469 if (depth_stencil->stencil[1].enabled) { in i915_create_depth_stencil_state()
470 int test = i915_translate_compare_func(depth_stencil->stencil[1].func); in i915_create_depth_stencil_state()
[all …]
Di915_state_dynamic.c92 modes4 |= i915->depth_stencil->stencil_modes4; in upload_MODES4()
114 bfo[0] = i915->depth_stencil->bfo[0]; in upload_BFO()
115 bfo[1] = i915->depth_stencil->bfo[1]; in upload_BFO()
Di915_state_immediate.c131 LIS5 |= i915->depth_stencil->stencil_LIS5; in upload_S5()
175 LIS6 |= i915->depth_stencil->depth_LIS6; in upload_S6()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c254 struct pipe_depth_stencil_alpha_state depth_stencil; in clear_with_quad() local
255 memset(&depth_stencil, 0, sizeof(depth_stencil)); in clear_with_quad()
257 depth_stencil.depth.enabled = 1; in clear_with_quad()
258 depth_stencil.depth.writemask = 1; in clear_with_quad()
259 depth_stencil.depth.func = PIPE_FUNC_ALWAYS; in clear_with_quad()
265 depth_stencil.stencil[0].enabled = 1; in clear_with_quad()
266 depth_stencil.stencil[0].func = PIPE_FUNC_ALWAYS; in clear_with_quad()
267 depth_stencil.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad()
268 depth_stencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad()
269 depth_stencil.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad()
[all …]
Dst_cache.h54 const struct pipe_depth_stencil_alpha_state *depth_stencil);
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_depthstencil.c125 void *depth_stencil) in svga_bind_depth_stencil_state() argument
129 svga->curr.depth = (const struct svga_depth_stencil_state *)depth_stencil; in svga_bind_depth_stencil_state()
134 void *depth_stencil) in svga_delete_depth_stencil_state() argument
136 FREE(depth_stencil); in svga_delete_depth_stencil_state()
/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d.c232 uint rgba[4], depth_stencil[2], buffer_size; in init_config_attributes() local
246 depth_stencil[i] = in init_config_attributes()
251 depth_stencil[i] = 0; in init_config_attributes()
290 conf->DepthSize = depth_stencil[0]; in init_config_attributes()
291 conf->StencilSize = depth_stencil[1]; in init_config_attributes()
/external/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c105 void *depth_stencil, *depth_stencil_saved; member
141 if (ctx->depth_stencil == cso->data) in delete_depth_stencil_state()
469 if (ctx->depth_stencil != handle) { in cso_set_depth_stencil_alpha()
470 ctx->depth_stencil = handle; in cso_set_depth_stencil_alpha()
479 ctx->depth_stencil_saved = ctx->depth_stencil; in cso_save_depth_stencil_alpha()
484 if (ctx->depth_stencil != ctx->depth_stencil_saved) { in cso_restore_depth_stencil_alpha()
485 ctx->depth_stencil = ctx->depth_stencil_saved; in cso_restore_depth_stencil_alpha()
/external/deqp/android/cts/lmp/src/
Des30-lmp.txt82 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil
22752 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never
22753 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always
22754 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less
22755 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal
22756 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal
22757 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal
22758 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater
22759 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal
22760 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth
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/external/deqp/android/cts/lmp-mr1/
Dgles3-master.txt82 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil
22825 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never
22826 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always
22827 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less
22828 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal
22829 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal
22830 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal
22831 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater
22832 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal
22833 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth
[all …]
/external/deqp/android/cts/lmp/
Dgles3-master.txt82 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil
22752 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never
22753 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always
22754 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less
22755 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal
22756 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal
22757 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal
22758 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater
22759 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal
22760 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth
[all …]
/external/deqp/android/cts/lmp-mr1/src/
Des30-lmp-mr1.txt82 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil
22825 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never
22826 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always
22827 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less
22828 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal
22829 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal
22830 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal
22831 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater
22832 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal
22833 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth
[all …]
/external/deqp/doc/testspecs/GLES3/
Dfunctional.texture.shadow.txt26 + Texture formats with depth and depth_stencil internal formats

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