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Searched refs:developer_dir_path (Results 1 – 1 of 1) sorted by relevance

/external/lldb/source/Plugins/Platform/MacOSX/
DPlatformDarwin.cpp923 char developer_dir_path[PATH_MAX]; in GetDeveloperDirectory() local
927 if (temp_file_spec.GetPath (developer_dir_path, sizeof(developer_dir_path))) in GetDeveloperDirectory()
929 … char *shared_frameworks = strstr (developer_dir_path, "/SharedFrameworks/LLDB.framework"); in GetDeveloperDirectory()
933 … sizeof(developer_dir_path) - (shared_frameworks - developer_dir_path), in GetDeveloperDirectory()
939 …char *lib_priv_frameworks = strstr (developer_dir_path, "/Library/PrivateFrameworks/LLDB.framework… in GetDeveloperDirectory()
957 …ize_t bytes_read = temp_file_spec.ReadFileContents(0, developer_dir_path, sizeof(developer_dir_pat… in GetDeveloperDirectory()
960 developer_dir_path[bytes_read] = '\0'; in GetDeveloperDirectory()
961 while (developer_dir_path[bytes_read-1] == '\r' || in GetDeveloperDirectory()
962 developer_dir_path[bytes_read-1] == '\n') in GetDeveloperDirectory()
963 developer_dir_path[--bytes_read] = '\0'; in GetDeveloperDirectory()
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