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Searched refs:ditherProbability (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp61 const float ditherProbability = 0.5f; in computeRandomRenderState() local
153 state.ditherEnabled = rnd.getFloat() < ditherProbability; in computeRandomRenderState()