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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp95 int divs0 = (triangle_budget / base_triangles) - 1; in build_gear() local
96 int divs = (divs0 > 0) ? divs0 : 1; in build_gear()